A rather intriguing title this time which may not interest some, as it is a SEUCK title which has gone missing. The Absolute Beginning (TAB) was produced by Asif A Bhagwandin for the Zzap megatape, and was sent in and … Continue reading →
In the dying days of the C64 (sounds familiar to some of titles I guess), a swarm of SEUCK titles were planned to try and combat the lack of software on the C64 in the dying days. Most of the … Continue reading →
Another SEUCK game for our archives, well… one that we have to find anyway! This is yet another SEUCK from the Zzap Megatape article they ran a long while back in around 1992. Here they displayed readers games and said … Continue reading →
A very oddly named title which was to be released by the brother of RR Software head Rowan Veale. The game was created by Lyndon Veale and was a simple static shooter which was written over the top of Slap … Continue reading →
Eradicator 2 has been sitting on our Wanted list for some time now, but never had an entry in GTW until the game’s author came forward! The game was advertised in the back pages on a CDU compilation disk under … Continue reading →
Another game in the lost Psytronik game saga, sadly a result of poor support of their titles back in the C64’s dying days. Everwar was another SEUCK title in development by Alf Yngve, and was inspired by Joe Haldeman’s novel … Continue reading →
Another SEUCK title, from a different face this time called Ian Brown. Related to this game is Marc Walters who did the great Cronic The Badger game which resides in GTW. Frontier promised some of the best graphics and gameplay … Continue reading →
A small entry for what was to be a game produced to try and help the dying C64 gaming market and contribute something for people to play. Being produced in the early 90’s, Gunz was a SEUCK effort where you … Continue reading →
Our next entry into the archives is a recent one, which was a sideways scrolling SEUCK title that was being worked on by JinxTengu in 2008. According to Richard Bayliss, the game was aimed to be split into different parts, … Continue reading →
Yet another SEUCK title which has come from the Zzap article which was ran back in 1992 time to search for good Megatape games. James Sweeny’s Klaboom effort was seen as being too simplistic, and one which didn’t offer too … Continue reading →
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