January 1989, and Compute Gazette published two Origin System game adverts, “Times Of Lore” and “2400 AD”. Times Of Lore made it, well known for its amazing Martin Galway music. Unfortunately, it was not to be for the other game. … Continue reading →
A nice little sideways SEU created by Ashley Routledge and Dave Saunders (Ash and Dave). Featuring some neat (if strange) parallax scrolling and graphics, this game isn’t bad at all. Although it’s no Armalyte, its still a decent game and … Continue reading →
Right, just to start but the System 3 link isn’t quite true, and we think this was based on the developers who were enthusiastically trying to produce games on the C64 and may have used the name in the hope … Continue reading →
Very little is known about our next entry, apart from a brief mention in a scheduled music list from Maniacs of Noise. Chops by BWB – with BWB being Boys Without Brains. It is unknown exactly what the game is … Continue reading →
A very quick entry, but Coloris was to be a Columns clone which got good ratings on the Amiga platform. CVG issue 100 stated that the coders at Avesoft were working hard at getting together C64 and PC conversions of … Continue reading →
A game which readers of Commodore Format will no doubt remember only too well. The C64 was dying, the games were drying up and EBES (Electric Boys Entertainment Software) were attempting to keep it all going. A big spread was … Continue reading →
Another title which was the casulty of the Zzap Megatape article , “How to become a Megastar”. This was not a SEUCK game, but a two player Bi-plane game in similiar style to Combat from a side on view. There … Continue reading →
A new GTW entered into the archives, kindly fixed up for GTW from the work disks of Harold Klink and Martijn Althuizen. Enemy Scout is both a sideways SEU and a sideway run-along game in its early stages of development. … Continue reading →
Another game from Twilight duo, Harold Klink and Martijn Althuizen. This time we have a set of very promising space SEU demos which were a new development by Twilight which sadly were cancelled early on. These were given a game … Continue reading →
Fuzzball is another classic GTW case. A great platform game, in which a two level preview (Featuring level one and level 16) was released to the readers of Commodore Format on issue 24. Unfortunately it was to be the Amiga … Continue reading →
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