Any C64 user will know who and what Mayhem is. Rated as one of the best games ever made (Although contested by some people), Mayhem was planning a comeback briefly in a new outing called "Mayhem Deluxe". The Apex boys … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
Another of Andrew Rodger’s planned games during the C64’s demise. This was to be released on his own Robotronics label. Sadly the game was never to be, and apart from a single mention in Commodore Format, there was nothing to … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
A graphically nice looking Arkanoid clone, featuring background images from various games and demo’s. The game was being developed by Thomas Mittelmeyer around 1993/94 – who is famous critically for Lemmings on the C64. More polished looking than Arkanoid, but … Continue reading →
After the games stopped being reviewed in Commodore Format, it looked like the end. That was, until a games explosion occurred and where this little gem was all seemingly ready for release. Being coded in Finland, this Bomberman clone was … Continue reading →
Our next title reminds me of the classic Frosty the Snowman that was released several times by Your Commodore at its various incarnations. The game has a split screen view where you must travel the furthest distance in the quickest … Continue reading →
Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial. With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which … Continue reading →
Following on from the news about Project Argus, also comes Psykozone… The additional lost title from Alf Yngve which was planned for release back in 1994 by Psytronik Software. Again, as with Project Argus, Psykozone was unreleased due to Psytronik … Continue reading →
Parallel Logic were to be one of the saviours of the C64 in the UK market, as many companies began to leave the C64 behind in favour of the consoles. Amoung their selection of releases was to be a text … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.