Preserving Cancelled & Unreleased Video Game History Since 1999
Welcome to Games That Weren't!
We are an Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.
Please Browse our archive and discover the many entries that we host for many different platforms.
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
The Darkest Road was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
The Magus was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Micro Driv’in was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Majik was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Nightwing was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Demigod was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Venom was a solid budget adventure back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap… possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on…
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Shard of Inovar was a popular budget adventure released back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on. Was this ever started?
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases.
One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, music and intros. “ZZzz” in the end was to be the only title which saw the light of day from Jon.
Kobayashi Naru was a popular budget adventure release by Mastertronic back in the day, and Jon was planning to give the game a new lease of life.
Sadly due to poor support of his other titles, this was placed onto the scrapheap possibly before anything was ever started. Did anything get started?
We hope that Jon will shed some light soon on his plans, but its likely that we may never get to see anything here and close this case early on.
An intriguing remix which would be interesting to find out more on. Was this ever started?
It was in 1983 that a company called Bram Software released a game called Zombies for the Atari 800, which was later released as Realm of Impossibility by Electronic Arts.
What is odd though, that although the game exists as Zombie on the Atari – no C64 version exists. What C64 version? … well, in ROM magazine, issue 4, an interview with Mike Edwards stated that Bram Software was working on a version for the Commodore 64.
Full details can be found here, but this essentially was what was said:
Q. Is BRAM ever going to sell the copyrights to its’ games or make versions for any other personal computers on the market?
A. As a matter of fact we’re currently making a version of ‘ZOMBIES’ for the Commodore 64 and right now negotiating with some programmers to do the conversion. I guess there are some programmers that all they do is convert programs from the ATARI to the Commodore 64.
An advert also states that Zombie was available for the C64 (check out the scans area). A review of the released Atari version can also be found here.
What seems to have happened is that Electronic Arts probably brought the rights to the game before it was released on the C64. But how different is the game? It could be quite different and certainly worthy of trying to find the original release when it was known as Zombies.
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