Welcome to Games That Weren't!

We are a Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.

Please Browse our archive and discover the many entries that we host for many different platforms.

Latest News and Posts

Winter Games V1

Zzap 64 have certainly posed many mysteries over the years, and now we present yet another one thanks to the eagle eyes of Martin/Stadium 64.

Winter Games was a fantastic release on the C64, racking up a great 94% in November 1985 in the great magazine. However, take a closer look at the review screenshots and then compare against the actual screenshots in the actual game (See the Shots section for a direct comparison).

In the same way that the likes of Street Fighter 2 and Xybots changed their shape and form, Winter Games joined that list by looking different on its actual release.

It could be that Zzap had to be quick, and used promotional screenshots sent by Epyx which happened to be much earlier. The earlier shots seem to have extra details included in the graphics, the scoreboard in the bobsleigh part is also completely different and with a much more detailed map. But *DID* Zzap just use sent shots, or did they take these themselves from an earlier version?

We know that the screens are not likely to just be mockups, as the Biathlon section features a similiar hi-res character. So it seems there could be a version with much different graphics out there somewhere.

Compared to Xybots and Street Fighter 2, the comparisons are very slight – but its a worthwhile entry as who knows what else is different in this earlier version. Maybe there are events which were unused in the final game?

We’ll see what we can dig up in time… A big thanks to Martin / Stadium 64 (http://s64.emuunlim.com/) for bringing this one to our attention and for the screenshots we have borrowed!…

More to come soon on this one we hope…

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Winter Camp V1

Yes, the game was indeed released – though there were a number of changes that had to be made during development, including many ideas dropped from the final game.

In issue #77 of Zzap 64, they revealed that there were other levels which were created and dropped for various reasons. Even a competition was held to design new levels for the game, where some may well have been created and then later dropped.

One level we can report on is a vertically scrolling version of Level 2, which was scrapped because it glitched too much. There was thankfully a rare screenshot in the article which you can see here:

lost level1 1

Additionally there were different bonus games created, which were also scrapped. Although we do not search for a lost full title, it would be interesting to see parts of a game which never got seen.

Sadly developer John D. Ferrari passed away many years ago, and it is likely that his unreleased works may never see the light of day as a result. We’ll see what happens, but at the very least the game was finished and released.

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Wings Of Apache

Yet another film licence which was in development by Ocean Software back in 1990 also known as "Firebird".

This was only really reported in the pages of Commodore Format, Issue 4, and nothing else was really heard of the game after that.

We do not have any information on this title at present, and currently we are trying to find out if indeed the game did exist. Previous Ocean employees are being asked about the title and we hope to dig out some more information for you soon. Currently they don’t recall the C64 version.

It is possible that the game was cancelled and was turned into Navy Seals… like the Gameboy version had done. We need confirmation of this though.

If you have any information about the game, then please get in touch. There is loads more research needed for this title.

More research needed…

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Winnetou

A very obscure title, and one we knew very little about – though ‘Anonymous Contributor’ (referenced as ‘AC’ in the rest of the page) has helped to shed some great light on the title. Much of the information written below is from the great findings of AC.

During the early days, it was found that Rainbow Arts and Time Warp were working on a title for the C64 called “Winetou”, however, nothing was seen or heard of the game, and as a result we had very little to show for it.

Zzap 64 in issue 46 had mentioned that Rainbow Arts were due to publish the game sometime in 1989. AC found however that the game could be a misspelling of the name “Winnetou”, a Native-American character that was created by German author Karl May in the late 1800s and the popular hero of a series of books.

We think that AC is on the money, and so we have updated the title of the game, and kept the old one as the alternative. It was when AC then searched for results with the new name that had come to light, there were many more hits.

German magazine Happy Computer would promote the game in its March 1988 issue, where more details were revealed about the game and said:

“Winnetou is coming!

Rainbow Arts has secured the computer game rights to all Karl May books for the next five years. The first »Winnetou 1« is scheduled to be released in the summer. It is planned as a role-playing game. Further Karl May games in the areas of strategy, action and skill are being planned. Winnetou 1 will be released for Amiga, Atari ST, C64, Schneider CPC and Spectrum.”

So, we now know that the game was a RPG and was to be a series of games planned – plus for many different platforms as well! Just how many of these were ever started?

As AC rightly pointed out, a 5-year option would suggest that the last game would have come out in 1993. Copyright would have likely disappeared in the 1980s, as Karl May had died in 1912. However, his Wikipedia page suggests that his works were being updated and renewed, so that could have something to do with it, and perhaps the estate had some kind of copyright over it.

Oddly, at a later date only the Amiga, ST and new PC DOS editions would be listed as coming soon in French magazine JoystickHebdo. Then Swedish magazine Datormagzin listed the game as forthcoming in 1989, but only for the Amiga, and that would still be the case in February 1990.

Oddly the game is listed as for sale for the C64 in German magazine Aktueller Software Markt issue 9 1989. However, the advert does come with the caveat: “Some of the titles in this ad are still announcements for the next few weeks – you should reserve these latest games now.”

After that, the trail went dead – though AC did find that there was another Winnetou game being developed in 1993 for the Amiga, which was actually reviewed. This game too was never released and only a demo snuck out – so that is going to be a separate entry for another time! We don’t think just yet that the two games were related directly.

As for the Rainbow Arts game – what happened to it, and can anything of it be found?

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Willow

A quick entry, again as we lack information at present.

This is not the Mindscape game, but this was due to be a conversion of the Capcom arcade game. News of the conversion was mentioned in Commodore User magazine back in July 1989.

It seems that the conversion was scrapped due to Mindscape getting the licence just before US Gold got all future licences of Lucasfilm games.

So was anything of this ever started in the first place? No other conversions of the arcade surfaced, apart from we think some console versions developed by Capcom themselves.

More research needed…

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Wild Women Of Wonga

An interesting entry which ties in quite nicely with Attack of the Killer Tomatoes by the same company. Wild Women of Wonga was to be based on one of those old really cheesy sci-fi movies which came out in the beginning (With hub caps on strings used for UFO’s etc), and along with Attack of the Mutant Tomatoes, this was to be a bit of fun making against the old franchises.

The Tomato game was never released unfortunately along with this game too.

Now this was briefly mentioned as a possible release after “Attack of the Mutant Tomatoes” and “Attack of the Mushroom People”, which were to be the first two in the series. This I guess would have followed the series as another game had the first two been successful and were released.

Of course, with neither of the two main titles getting released, it is very unlikely anything was ever started… it’s most likely to have been an idea that floated around, though it was planned and hence gets an entry for archivial purposes.

We hope to find out more soon…

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Wild West World

This is a RPG based game with a slight twist on your typical western games. Here in this particular game you have to buy land, tools, materials and then start building up fame and gold in the wild west. You need to really do a lot of this before you can start progressing in the game.

The game had a mixed reception on the Amiga platform when it was released – it would have been interesting to see how the C64 version would have shaped up.

We’re not quite sure what happened to the C64 conversion, but it could well have been cancelled as the market began to decline in 1992. We need to find out more and hopefully dig up something of the game.

Do you know anything about this conversion?

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Wildfire

When backing up disks from Darren Melbourne in December 2015, we found a preview called Wildfire, which we believed to be an early preview of the very same game by Starlight. Well, we were wrong!

Wildfire was actually produced in 1985 by Richard Paynter, and before his Worron game. It just by chance was taken to Darren Melbourne, who made a copy along with Worron. Richard produced this game when he was just 14/15 and the game was inspired by the MOD base just opposite his house in Gillingham, Kent called HMS Wildfire (which was a WWII relay station).

The game would act as an exercise for Richard, but never got any further apart from this demo. Richard believes a title screen may have existed separately, but that is now probably sadly long gone.

It is a miracle that this preview has been saved, and its been over 30 years since Richard last saw it. See his thoughts below about the finding.

But very much a case closed!….

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Wild Blood

A neat looking game in similar vein to the classic "Shadow Of The Beast".

Not much in this preview apart from some nice scrolling graphics, a good main character and some rather large creatures to try and kill.

You scroll sideways, and apart from two different creatures, that is all there is really to it.

Obviously in a early stage on the gameplay department, the game does show a lot of promise, though sadly a full version has never been heard of.

Some credits were extracted from the game, but sadly there is no detail of release information. Just what was planned for this game, and why was it scrapped?

Only the creators may know….

A wild and promising little game…

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Who Wants To Be A Millionaire

A C64 conversion of the popular TV game show.

While promising to look at, the preview does not actually do much apart from ask a question about if you like the game or not. This just repeats over and over, and little else happens.

The game features a poorly digitised presenter, and there are some fair icons to the right hand side. Overall it looks like Who Wants To Become Millionaire, but not quite as polished.

There is no proper theme tune here either, so all this preview is, is essentially the bare bones of a possibly good conversion. There is no reason why a C64 version would not succeed.

The game has never fully surfaced, nor has a later preview occured, so we can assume that this is all that remains of the game, is a simple preview that has been knocked up.

Just why the game was scrapped is anyone’s guess…

Can I phone a friend?…

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