Thanks to Jazzcat for the heads up about this game, which was shown recently on the developer’s website. The game was a sequel to a Gauntlet clone which was actually released by Markt & Technik in 1989. This clone though … Continue reading →
A short entry for a title which was to be an epic role playing game for the C64. Graphics and music had already been mostly completed, but the game itself hadn’t been programmed. Development was started around 1991, and finished … Continue reading →
A very quick entry for a title that was being developed for System 3 by LT Software (who were to originally do International Karate and Twister on the C64). This was a robot shooter called TOBOR, which was ROBOT spelt … Continue reading →
Thanks to Vinny Mainolfi for the heads up – but it seems that there was a very different looking Fight Night taking shape originally for US Gold back in October 1985. In their upcoming previews section, Zzap showed screenshots of … Continue reading →
Rob’n Run was one of two games that was to be released by a Danish company called “Future Games Development” in the Autumn of 1988. Sadly it was never to be, but thanks to a search by contributor Mads, we … Continue reading →
Time Fighter was one of two games that was to be released by a Danish company called “Future Games Development” in the Autumn of 1988. Sadly it was never to be, but thanks to a search by contributor Mads, we … Continue reading →
Thanks to some excellent contributions recently from a chap called Mads, we are starting to learn about many more titles which are sort of related to Kele Line. In SOFT 1987 July, there was news that 4 new programmers had … Continue reading →
Probably one of the strangest GTW titles i’ve had to enter – but this is no joke, but an actual game which we are trying to recover and may well have been released. It’s just missing, and has been highlighted … Continue reading →
Welcome to hell is a game which does not have a huge amount of information available currently. It was found on the preserved disks of the late Jukka TapanimÁ¤ki with no real context or information about it. We assume that … Continue reading →
This very exciting sequel first surfaced around 2008, with two brilliant demos – showing a sequel which was very comparable to Metal Dust, but with out the Super CPU enhancements. The parallax scrolling in particular was beautiful, and the guardians … Continue reading →
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