Alien Trilogy
1994 Acclaim Platforms: SEGA 32X and Mega CD Way back in 1994 the Doom-style Alien Trilogy was slated to come out across just about all platforms. It came out on the Playstation, PC and Sega Saturn back in 1995 but … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 894
1994 Acclaim Platforms: SEGA 32X and Mega CD Way back in 1994 the Doom-style Alien Trilogy was slated to come out across just about all platforms. It came out on the Playstation, PC and Sega Saturn back in 1995 but … Continue reading
1993 Activision Platform: PC DOS (Possibly Amiga TBC) Alien VS Predator has been somewhat of a mystery ever since its early announcements from Activision in the likes of Commodore Format and other magazines. We have long had a page regarding … Continue reading
A quick post to show some magazine scans reporting on the cancelled Aliens: Colonial Marines title on the PS2, thanks to Ross Sillifant. Seems even more staggering that as technology grows, the expense of cancellations is far greater – especially … Continue reading
2000 Darkage Software Platform: Amiga AGA Whilst many had long abandoned the Amiga as a platform, there were those who were still trying to keep the dream alive, and one such team was the Italian based Darkage Software who were … Continue reading
A lovely curiosity added to the archives today thanks to Marco Das, with the preservation of a very rare non-playable demo of Alleykat distributed by Hewson back in the day. It was likely for shops to showcase the game in … Continue reading
Just a quick post to put back up the Alligata Master disks and Maniacs of Noise SFX files that we had on the old site. It seemed a shame they were tucked away out of sight – so here they … Continue reading
1993 Thalion Platform: Atari ST and PC (DOS) Amberstar was a great RPG title released on the Commodore Amiga, Atari ST and PC back in 1992 by Thalion, and was to be part of a trilogy that was never to … Continue reading
Following on from the exciting launch of the Konix Multi-system emulator and a runnable preview of AMC’89, the guys from the Slipstream: The Konix Multi-system archive have now released the sources which can be grabbed from here: https://github.com/SavourySnaX/AOTMC89 This has … Continue reading
Thanks to ‘Lifeschool’ for the heads up, where Mark Sibly gave a quick interview to talk about Gloom. Another contributor on the forum gave details of an Australian game in development called “Stop Saddam”.
It’s not just games that we preserve at Games That Weren’t, but we try and preserve a variety of software which hasn’t yet been digitized or made available online. Thanks to the sterling efforts of Aaron White, we have a set of 9 Amiga Public Domain disks that had yet to be preserved (until now!). Continue reading
Before you say it, this is NOT the same Amok game as the Berzerk clone by UMI. This was a game created by Blake Senftner for EathenRoss Software around 1982 time. Blake described the game as a kind of Choplifter rescue game, but people would shoot at you, and you would shoot back at them. Continue reading
Amiga Games That Werent dips into the deep pool of unreleased Wolfenstein 3D and Doom clone engines on the Amiga: Alastair M. Robinsons AMRWolf is an early texture-mapped and ray casting engine created using the Amigas Copper Chunky mode and … Continue reading
When doing a bit of research for the C64 mirror of GTW, we got in touch with Craig Kelsall regarding any of his unfinished C64 work and got asking a few questions. In the end it seemed sensible to turn … Continue reading
Ross Sillifant provides GTW with another new interview, this time with Franck Sauer. Take it away Ross! … It is with great pleasure I get the chance to ‘chat’ to another industry legend, Franck Sauer, so Franck, without further ado, … Continue reading
Ross Sillifant has very kindly offered us an interview with Geoff Phillips (of Mighty Bombjack (c64) fame among others) to put onto the site, so without further delay i’ll hand you over to Ross… As part of my on-going … Continue reading
More from Ross Sillifant, with an interview with Nigel Kershaw. Take it away Ross!… It is my absolute pleasure to be able to interview Mr. Nigel ‘Pig’ Kershaw, so Nigel, if you would be so kind, could you take a … Continue reading
Thanks to Ross Sillifant, Andrew Holdroyd gives some brief history about his C64/Vic 20 days and any released and unreleased works: “The Vic20 was the first computer I owned and learned my trade on it. The first wave of home … Continue reading
Andrew Morris has been allowing us to preserve some of his disks to show incomplete/unused materials to the world, and recently we have discovered the assets to the likes of Kikstart 2 and Cosmic Causeway and various others. This is … Continue reading
NOTE: (Frank – 03/09/21) I’ve updated this old 2012 post, as the link was broke. Another quick update with the recovery of a great icon driven adventure game called Angel Of Death 2. This is a very advanced preview with … Continue reading
1988 EAS Platforms: Commodore Amiga and Atari ST A short entry for an Amiga/ST game that never was from 1988, and which was previewed in a Generation 4 and ASM Magazine. In the latter magazine, the game’s name was listed … Continue reading
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.