Amazon Tales was to be something a little different from two game creators – Richard Bayliss and Alf Yngve. Richard was firstly doing a side ways scrolling game with a running man as a main character. Alf on the other … Continue reading →
A short entry by active C64 developer, Richard Bayliss. Big Bite Live was basically meant to have been a boxing game, based on The Big Fight Live programmed in BASIC with machine code routines like a IRQ music player. The … Continue reading →
Our next entry into the GTW64 database is a title which has been long overlooked for many years, and has been highlighted by Richard Bayliss. The first time I heard of this nice looking Columns clone was from its release … Continue reading →
A bit of a surprise entry for you this time… yet another Psytronik game that never was by Alf Yngve. Bloodwheels was another which was due to be released on the label back in 1994 after the commercial decline of … Continue reading →
Cow Pat Frisbee V1 is another creation from Richard Bayliss and another game not to be completed or released. However this game did eventually get a release which was much different from this earlier version that Richard had planned. Richard … Continue reading →
Here we have another Richard Bayliss GTW, this time a two player game called Death or Glory. It was abandoned due to bitmap difficulties, and what remains is a briefly playable combat game where the players control a ‘ghost ship’ … Continue reading →
A strangely named game which was to be a graphical text adventure. The game was actually meant for Protovision, but Protovision were not interested, so the game was cancelled. Richard Bayliss was to pick up the game and do something, … Continue reading →
Now for something we wouldn’t normally focus on, but in this case, we are looking at a particular title which was to be commercial. With Project Argus, we were looking at a very ambitious SEUCK effort from Alf Yngve which … Continue reading →
Richard back in 2000 was working on a game project called Psycho Baby. Unfortunately due to a horrible disk error a lot of the game was lost and Richard decided not to go any further. The game was basically a … Continue reading →
Following on from the news about Project Argus, also comes Psykozone… The additional lost title from Alf Yngve which was planned for release back in 1994 by Psytronik Software. Again, as with Project Argus, Psykozone was unreleased due to Psytronik … Continue reading →
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