A small play area, some nice graphics, some fair playability and some great music… This is what this preview consists of. You control a smartly animated bird which flys around and collects objects, while avoiding other flying creatures. Its not … Continue reading →
Jam It! is a neat little music game by Gregg Kustudic, who produced the Space Ace preview also in GTW. This was sent in along with Space Ace, and may predate other games of its type where you have to … Continue reading →
A classic 3D maze game, cloned again on the C64. Sadly, apart from a modern looking font, the actual game is not progressing any further than its 80’s counterparts. Graphically its very simplistic, and overall the gameplay is very simplistic, … Continue reading →
A very short entry for now for a game that was one of many that never quite made it from Crystal Software back in the later end of the 90’s. This game was to be the sequel to the released … Continue reading →
Nodule is nothing out of the ordinary, and repeats a genre of game that has been done before. Here you control a blue blob which has to navigate past green obstacles, while not touching them and avoiding worms. All within … Continue reading →
Phil Nicolson was one of the heroes of the C64 with his last ditch efforts to bring new software to the C64 in the mid 90’s, as Commodore Format was walking slowly off into the sunset. Great titles such as … Continue reading →
This is one of the strangest games i’ve seen on a C64, mainly because of its originality of having a 2D sprite as the main character, and 3D vectors as the enemies. Pro-Does features different vector shapes which have to … Continue reading →
Sadly another puzzle game which I don’t have much information about. Nor do I know how to play. If I haven’t mentioned it earlier, then if anyone would care to elborate about how some of these games are meant to … Continue reading →
Not worthy probably of individual entries, some of these may exist – but RR Software was one of the companies who popped up in a bedroom when the C64 was dying – very much like Visualize or EBES. The company … Continue reading →
I hardly need to describe the game I guess, as the title pretty much sums up the topic of this box shifting game. An unofficial conversion, as an official conversion had already been released – this seems to be some … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.