Shutdown is a game which has recently come to light thanks to the guys over at the World of Spectrum and a entry on their website. Taken directly from the World of Spectrum entry, Dean Hickingbottom recalls…
“This game was created at Video Images, a co-operative company formed in 1987 in Scunthorpe by David Bradley, David Colley and Dean Hickingbottom. The original CPC version was coded by David B. and Dean H. at Video Images.
When the company split, Dave B and Dean took the game with them to Clockwize in 1989 and it was sold along with a ZX and CBM64 conversion (by Craig Wight), to another company. As far as I know it never saw the light of day. The company was Palmer Acoustics Ltd of Sheffield (possibly PAL Developments Ltd??) “
The good news for Spectrum owners was that the game was recovered and released on the World of Spectrum, though sadly the C64 version was still at large and was at large for some years. The game looks very promising and something complete which will be very enjoyable.
Craig Wight sadly didn’t have anything of the game any longer, and David Palmer did not recall anything about the conversion. Maybe it was purchased but not deemed as a title that might sell well? We’re not sure.
Luckily in 2015, Dean Hickingbottom found a C64 disk with the entire source code to the game – which was actually converted completely over in only 9 days in total, with the following listed in the source:
;SHUTDOWN V1 – CONVERTED TO THE 64 BY CRAIGUS BAGUS WIGHTUS
;
; STARTED CONVERTING ON SATURDAY, 4TH OF MARCH 1989,
;
; FINISHED CONVERTING ON MONDAY, 13TH OF MARCH 1989.
As we were in touch with Craig, we put him in touch with Dean once more – but Craig couldn’t recall how to get things running again. So Dean took it on himself to pick up an old 2500AD assembler/linker that he used at work years ago, diced up the binary with Hexplorer and using 64copy to create virtual files to run virtual disks in WinVice. After a lot of hard work, Dean managed to get the game fully compiled!
And here it is! After 26 years of being lost on an old disk, the game that PAL developments should have released is finally here! Check out the full game for yourself!
It’s another game saved – and another PAL developments related game in the space of about a week! We hope to hear Dean’s full story on Creator Speaks very soon about the work involved in piecing it all together.
Case closed!
