Welcome to Games That Weren't!

We are a Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.

Please Browse our archive and discover the many entries that we host for many different platforms.

Latest News and Posts

Further Adventures of Alice in Videoland

Before you say it – yes, technically the Further Adventures of Alice in Videoland was released by Bug Byte in 1987 on budget, but not quite all of it! The following is all thanks to the eagle eyes of GTW team member Gary Spence.

Firstly – it seems that the magazines of the time confused the game as a budget release of the first game from Audiogenic, which had actually been released by Top Ten software (a label set up by Martin Maynard, who had left Audiogenic in 1987). This was in fact some kind of sequel to the original game, not produced by John A. Fitzpatrick, but an unknown programmer called Keith Priestley. Music was also produced by someone else unknown called Peter James (other sources suggest Peter Jamers – but this is probably incorrect).

The problem was – the release from Bug Byte was not complete. Only the first level had been frozen and saved onto the tape, with the rest of the game completely missing. The game would try and access the second level by accessing a non-existent disk. It was a complete shambles, and resulted in a score of 3% from Zzap-64.

The game contains copyright to Audiogenic, but there seems to be no evidence of an original release at all. Is it possible that both Keith and Peter decided to do a hack of the original game and sell it on to Audiogenic as a sequel?  Why did Audiogenic not release it and how did it come to be sold on to Bug-Byte?

We asked Peter Calver from Audiogenic, who explained that Alice in Videoland had been sold by Audiogenic Ltd, which stopped trading in early 1985. Peter’s company (Supersoft) acquired most of the assets and set up Audiogenic Software Ltd. He doesn’t recall there being any stock of the first game, and certainly never released a follow-up game.

Peter suggests that if they had a follow up and it wasn’t released, it was either because it wasn’t finished or simply not good enough. He had no idea how or why the Audiogenic name came to be associated with the program. Perhaps it was from the early Audiogenic days and before Peter’s time at the company, and maybe the 1986 date isn’t accurate?

Whatever the reasons – it means that the full version of this official/unofficial sequel is currently missing and was never released. Interestingly, there are screenshots on the back of the Bug Byte inlay which show other levels that were not present in the original game, and are certainly not present on the tape for the sequel. There is clearly more to find!

The levels shown seem to depict a slightly 3D version of the chess game with Humpty Dumpty, a field scene and one that seems to be inside a hen house with a character holding a magic wand. None of the screens show the sideways scrolling level that was actually shipped on the tape.

More research and digging needed – but can the full version ever be found? Initial searches for Keith and Peter have proved fruitless so far, but we will keep trying. If you know more, please do get in touch!

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The Spirit

Thanks to Csaba Virag, we present yet another lost and unfinished game, this time with the very interesting title of The Spirit, which seems was due for release by Novo Soft in 1990.

We don’t believe that the game is finished, but there are two distinctively different levels (which you can load individually). The first part is a sideways scrolling level, where you must jump over and avoid enemies to get to the end.

The second part sees you picked up in an alien craft and transported to a castle like structure. The game switches here to a flick screen platformer, where you must collect keys to then rescue your friends (up to three in total).

The major thing you will notice is that the game takes from a lot of different C64 games with its music, graphics and even its sprites! The main character is oddly a two colour version of the main protagonist from Olli and Lissa. There is even the large troll which has been lifted straight from Stormbringer.

We don’t think the game is finished, because it is quite glitchy and everything doesn’t seem to be fully linked up. There is an end sequence file, but it doesn’t load when you save all your friends. Did it get any further than this, or was this it?

Thankfully we have some credits (not 100% accurate) from the intro screen, so we have a bit of a starting point to try and learn more about the game. If you know anything more, please let us know!

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Jump People

Another Hungarian title which has been found by Csaba Virag, and which is a very simple game where you have to try and land on the boat.

It’s quite glitchy and almost unplayable, but another curiosity saved for posterity. We think it is complete, hence setting it as a “Full game” in the archive.

Was it intended for commercial release, or just for PD?  It isn’t known at this stage, but if you know anything about it – please do get in touch.

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Jaceman

Our next entry is for a title that seems to have been cracked long ago, but not within many of the online repositories (if at all). Jaceman seems to feature the main character from the game Alien that was released by CP Verlag in 1990.

We don’t think its 100% complete, and there isn’t much to it apart from running along and avoiding objects for as long as you can. However, its an interesting curiosity that is great to see saved. Thanks to Csaba Virag for saving!

Hopefully in time we will learn more about the game and what the intentions were for it. Or was it a hack of a game already out there?

Well, Michael Plate from Gamebase confirmed right away that it is indeed a hack of a game called Shila, which was released by Tronic Verlag in 1987.  So that is the mystery almost solved, and case closed! :)

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Waterloo

A Hungarian title which has been found by Csaba Virag, and which is a simple strategy game written by Christian Szegedy (cSSc).

Christian also coded the game Ural that was released in 1990 but didn’t do much else apart from this game. Csaba suggests that Christian may now be a famous scholar of Mathematics in Hungary.

We assume that the game is complete, but are unsure how to play it.  If you know or learn anything more about this game – please do get in touch!

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Amoba

A Hungarian title which has been found by Csaba Virag, and which is a very simple game based on Tic Tac Toe and which was part of a MicroCAD’90 programming competition held by the University of Miskolc, Hungary.

The game features a slow menu system with options to set up the game, and is very basic looking – but a nice curiously to see preserved.

If you know anything more about the game, please do get in touch!

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Malom

A Hungarian title which has been found by Csaba Virag, and which is a very simple game based on the game Mill and which was part of a MicroCAD’90 programming competition held by the University of Miskolc, Hungary.

The game features a slow menu system with options to set up the game, and is very basic looking – but a nice curiously to see preserved.

If you know anything more about the game, please do get in touch!

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Xenophobia

I’m not entirely sure why we haven’t added this entry to the archive much sooner, as we’ve been aware of this set of pictures from Robin Levy for many years now.

Xenophobia was first highlighted to GTW by the late Jason Kelk some years ago, and it was a prompt from Baracuda after creating a picture demo (see downloads) which led us to creating this entry and trying to do some initial digging about it.

It was suggested that the name was the prelimary name for Armalyte, though Robin confirmed otherwise. The game was inspired by a slogan in 2000AD’s DR & Quinch, and a demo that was seen at a Llamasoft stand called “Die Alien Filth”.

We hope to learn more soon about the game, and how far it got exactly and why it was cancelled. For now, check out Robin’s fantastic artwork.

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Parky 2

This is a short entry highlighted to us by Vinny Mainolfi, who spotted a news item talking about the new Parky the Penguin game.

The same news item talks about a sequel which was due out not long afterwards, featuring Parky the Penguin. This sequel never appeared – or at least, didn’t under the CheetahSoft label any way.

CheetahSoft seemed to disappear, so what we think happened is that the developer “N. Jameson” took the sequel along to “K’Soft” and had the sequel released under the name of “Percy”, or “Percy Goes Home” as it was also known.

So, was this sequel actually intended to be “Parky Goes Home”?  We think so, but will keep this case open for now.  Maybe there are remnants of “Parky” in the Percy game in the form of text/credits.

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Dance on a Volcano

An Italian title which may have been released, but is currently missing and yet to be preserved. Can you help us and ready64.org to recover it?

Dance on a Volcano was a strategy/adventure game by the looks of it, and was previewed in Zzap Italia issue 28 in 1988. We hope to get a translation of this very soon added to the page.

We’re not sure who was due to release the game, but it seems a huge shame, as the magazine loved the game and gave it a 98% rating overall. This is even though the game was very basic looking – the concept seemed to win them over.

The game is sadly still at large, and much is still not known about it overall – though the programmer and artist are listed.

If you know anything more about this game, please do get in touch.

Posted in: GTW64 archive | Tagged: | 2 Comments