Here is a larger overview of recent comments on the Games That Weren’t website, so you can keep up to date with any recent input from others on our various entries.
Frank Gasking on Murder!: I should probably add some box scans at some point to the page to further torture myself about the game… Jul 25, 10:32
on Murder!: Same box, certainly the same as the copy I had for the PC on 5.25″ that was originally thought to… Jul 24, 16:36
on 8-bit Apocalypse: Right, all fixed – though i’m staggered and disappointed that I missed that when setting the page up. Sorry again… Jul 22, 02:16
on 8-bit Apocalypse: Hi Chris, i’ve just realised I didn’t credit you!! Not sure what happened there, but please accept my apologies. Just… Jul 22, 02:10
on Murder!: Hi Chris, thanks for getting in touch! I didn’t know about the French version being recovered, though i’m guessing the… Jul 22, 02:09
on Murder!: Not sure if this is already known…but there was a French version of Murder for the Commodore Amiga game found… Jul 21, 14:23
on The Addams Family: Pugsley’s Scavenger Hunt (NES) Prototypes: Lurch at the piano is definitely in the Genesis and SNES games with Gomez, in the “music room” with a… Jul 18, 16:12
on Porky Pig’s Haunted Holiday SNES prototypes: Apologies KungFuFurby – just corrected that now, and thank you for the additional information. Just added to the page! Jul 18, 09:16
on Porky Pig’s Haunted Holiday SNES prototypes: First off: PORKY, not SUBGAMES, is the one that fails to boot on SNES9X due to header detection problems. Secondly…… Jul 17, 23:04
on Tip Off: Sounds about right, given that I can use the D-Pad to move one of the players around. Jul 17, 18:24
on Tetris V1: Thanks for sharing Sean – do you recall seeing this earlier edition of the game with the different font/graphics and… Jul 17, 17:40
on Porky Pig’s Haunted Holiday SNES prototypes: I think its going to need a patch – I had to enter the code as an Action Replay cheat… Jul 17, 17:38
on Tetris V1: The first version of Tetris in the U.S. was produced by Sean Barger and released by Spectrum Holobyte for DOS,… Jul 17, 16:01
on Porky Pig’s Haunted Holiday SNES prototypes: Any chance we can get a fixed SUBGAMES rom? No clue how to fix it myself haha Jul 17, 15:20
on Porky Pig’s Haunted Holiday SNES prototypes: Thanks KungFuFurby, and for all your deep diving into the prototypes and sharing. I’ve updated the page with a summary… Jul 17, 12:31
on Tip Off: Thanks for investigating KungFuFurby! So is it essentially close to what we have already that is running, or are the… Jul 17, 10:10
on Tip Off: I investigated the Tip-Off ROM that you marked as crashing. It does boot, only to reset. I came to a… Jul 17, 06:38
on Porky Pig’s Haunted Holiday SNES prototypes: SUBGAMES does not boot because it is trying to call code in WRAM that is not initialized. This is done… Jul 17, 06:35
on Prince Of Darkness: Hi Michael – great to hear from you. That would be amazing to see some screenshots of the game and… Jul 13, 18:07
on Huxley: The Dystopia: I remember reading about this in Game Informer magazine in 2006. Was super hyped then always wondered what happened to… Jul 12, 22:34
on Prince Of Darkness: I’m the programmer for Prince Of Darkness. I can probably add a few screenshots and history about the game. When… Jul 12, 04:22
on Runestone: Thanks Mat! I’ll update the page quickly – thanks very much for asking him! I assume its therefore Chris’ work… Jul 10, 00:13
on Runestone: I asked Jon about this GTW entry. He doesn’t know who Simon Jay is, but said that’s definitely his work… Jul 8, 13:15
on ShockWave: I definitely don’t recall the timelines…but I do know we got the Sega hardware and did start learning how to… Jul 4, 17:07
on Nigel Mansell World Championship: Thanks Gaz – I think there’s a good chance there was inspiration, though it was more of a copy of… Jul 4, 13:37
on Nigel Mansell World Championship: What an amazing find, Frank. It gives hope that other sensational finds are still out there too. The game itself… Jul 4, 11:58
on Platoon early differences (C64): They look pretty cool, still, and that game was really awesome – spent quite some time completing it over and… Jul 4, 09:12
on ShockWave: Keep in mind that back then, the runway for articles in print magazines was easily 6 to 12 weeks. So… Jul 4, 09:09
on Liverpool FC: Ah that would be this one: https://www.gamesthatwerent.com/gtw64/liverpool-v1/ It exists too – hoping in time the developer will dig out their… Jul 4, 08:50
on Liverpool FC: I’m shocked. Your Commodore reviewed a completely different version (side scrolling), but the dashboard colors look like those of the… Jul 4, 07:36
on Mirage: Glad you all liked it! I don’t know why Codemasters didn’t take it on, maybe they didn’t test it enough… Jul 3, 20:22
on Dominion: a friend of mine did a longplay of this recovered game, hope it wouldn’t be considered spam! https://youtu.be/TVMW3BOaiqU sadly, no… Jul 3, 14:43
on Pride & Prejudice: Thanks for the heads up Mister Ree! I’ll take a look a bit later today. Jul 3, 09:37
on Pride & Prejudice: It’s the PC version, not the C64 version, but if anyone’s interested I believe I’ve found this game over at… Jul 3, 04:41
on Nigel Mansell World Championship: That is fantastic Martin! I had a quick look last night for anything unused and completely missed the head sprites.… Jul 2, 16:23
on Nigel Mansell World Championship: Had a look at the track routine and found unused Nigel Mansell graphics that animate. https://youtu.be/trIsPqKfXmg Jul 2, 15:47
on Nigel Mansell World Championship: Apologies – PDS stands for Programmers Development System which was used by many developers during latter years of the C64.… Jul 2, 09:32
on Nigel Mansell World Championship: Wasn’t quite sure what this meant. ” but we were stunned to find the entire PDS source code back up… Jul 1, 20:40
on Nigel Mansell World Championship: there are tools to help with reverse engineering , so it’s not impossible.. and a bit less time consuming doing… Jul 1, 11:55
on Nigel Mansell World Championship: No worries :) Just had another quick go (now that I’m temporarily free of work commitments) and I can confirm… Jul 1, 11:11
on Nigel Mansell World Championship: Ah amazing! So its just the visual markers missing to indicate the pitstop like on the NES version? Thanks Hank,… Jul 1, 09:49
on Nigel Mansell World Championship: It’s unlikely we’ll be able to release the source, but if anything changes – then we’ll put it up here.… Jul 1, 09:48
on Nigel Mansell World Championship: Just a quick update to my last comment – I’ve had a quick go – pitstops ARE there. At least… Jul 1, 09:48
on Nigel Mansell World Championship: Fantastic, do you think the source will ever see the light of day? Jul 1, 09:44
on Nigel Mansell World Championship: AMAZING! Just in time for the Silverstone GP too! I’m supposed be training engineers on some systems stuff in half… Jul 1, 09:29
on Commando 86: I think you’re right Alfonso – more than likely it was just a quick mock-up to advertise the game in… Jun 30, 09:46
on Commando 86: “It seems adverts snuck out though showcasing what the cover would have looked like” True, I recall seeing that advert… Jun 30, 08:51
on S.U.B: Many thanks Timber, just updated the page and added some of the other reviews for now too. Jun 28, 10:30
on 8-bit Apocalypse: This looks like an expanded universe of their released 8BitBoy game. Like the spooky theming. Jun 27, 13:15
on S.U.B: There was also a review of the DOS version in the German magazine “PC-Player” 1994-05 (on page 78) with 37% Jun 27, 08:13
on Power Crystal: If its the person I think it is, Andy W and I went to his house to pick up the… Jun 25, 20:12
on Chopper Land: I know that A.R. Softwear released at least three of the games in that picture: Dots and Boxes Nightmare Park… Jun 24, 21:25
on Canadian Tire: Carts of Fury flash game preserved: Greetings Frank, It appears that a Russell Challenger created some of the concept art for this game and has posted… Jun 24, 13:56
on Chopper Attack: I just found out that this game is Hi-Roller Battle on Pioneer LaserActive. Jun 21, 15:34
on Mindstone: That is fantastic work Professor Chaos! Thank you so much! Just updating the page now and will ping Andrew a… Jun 20, 10:15
on Bob Harris and the Secret of the Killer Bees: I think it’s funny he mentioned the Killer Bees! score verification code. I actually have one of the high scores… Jun 20, 00:54
on Mindstone: “Pennysoft” must be a misspell from Soft magazine. They clearly meant “Pennsoft” without “y”. I’ve looked them up last September,… Jun 19, 23:16
on The Last Stuntman: That is a fantastic spot RH! It’s the same graphics! Which means either the level was being developed by a… Jun 19, 12:01
on The Last Stuntman: This looks a lot like the public domain mini game “Parachute Joust” on the Amiga, which was quite a lot… Jun 19, 11:11
on Elevator: Thanks Martin for the details and also link to the preview! I’ll update the page now, and hopefully Craze will… Jun 15, 15:45
on Elevator: This game was coded by Craze/nofx (Kristian) and a super early preview can be found here https://csdb.dk/release/?id=33263. Shortly after joining… Jun 15, 15:08
on Nigel Mansell’s World Championship Racing NES prototype: Hi Hank – we’ll tell the full story, and i’ll probably do a short commentary video as well. It has… Jun 15, 14:52
on Star Trek: A World For All Seasons: Ah that’s awesome – I will post a reply there to see if Andrew’s interested in sharing some memories. Thanks… Jun 15, 14:50
on Star Trek: A World For All Seasons: I was posting about it on bluesky and just got a message from Andrew Probert about it: “Your speculation is… Jun 15, 14:39
on Nigel Mansell’s World Championship Racing NES prototype: That’s cool, the fact we have anything at all is amazing, especially since it’s being fixed up too. Is there… Jun 15, 11:13
on Star Trek: A World For All Seasons: Ah that is amazing, thank you Portalream! I think that does indeed give evidence that he was involved, especially if… Jun 15, 11:00
on Nigel Mansell’s World Championship Racing NES prototype: Haha, no worries Hank! So yeah, it seems the C64 edition was being based off the NES edition in terms… Jun 15, 10:58
on Nigel Mansell’s World Championship Racing NES prototype: Do you know Frank, I looked at this version and I thought to myself “Looks very C64ish, I wonder if… Jun 15, 10:50
on Star Trek: A World For All Seasons: That 1 person craft (fighter?) reappears in a painting by Andrew Probert for the Star Trek Ships of the Line… Jun 14, 18:38
on Gee Bee Air Rally – tape release: Hi Andrew, thanks for getting in touch! It’s just the C64 tape original version we’re looking for, though we suspect… Jun 10, 09:20
on Gee Bee Air Rally – tape release: Are you looking for the ZX Spectrum Tape version of this. As I have that. Jun 9, 14:55
on Huxley: The Dystopia: That’s great news and thanks for the heads up – just updated the page now! Jun 9, 12:49
on Huxley: The Dystopia: Guys, people are trying to revive this game. There is a discord for this. At the moment it’s possible to… Jun 9, 00:22
on Space Junk: Thanks Pirate Dragon! I’ll get that linked into the piece now quickly – much appreciated and great to see more… May 30, 17:57
on Thrust: Thanks for sharing Neil! It was a lovely surprise when Lee dug out the conversion – just a shame that… May 30, 17:55
on Hawkeye 2: Hi Bren, we think it might be an error: https://www.gamesthatwerent.com/gtw64/bamboo/ Our understanding is that both games were completely separate (as… May 30, 17:55
on Space Junk: Here’s the espisode of Games World that it was featured on, which should have been broadcast 1993-03-02 https://www.youtube.com/watch?v=FD1ZqHinRwk&t=227s May 30, 00:26
on Thrust: I worked with Lee in the 90s and one day he brought in Thrust to play on the company PCs.… May 28, 07:54
on Hawkeye 2: The Games Machines (issue 31,June 1990) on page 10 (bottom right) sates “Bamboo – Hawkeye 2, due in Autumn” First… May 27, 23:15
on Commando 86: Thanks Gaz, thats a great find! I’ll update the page when I get back from leave with all the details.… May 26, 21:28
on Commando 86: Issue 13 of Your Sinclair previewed the game, which was then called Commando ’87. See https://archive.org/details/Your_Sinclair_013/page/n11/mode/1up?view=theater. The team behind the… May 26, 13:40
on Commando 86: Ah Alfonso! It was your comment that prompted it – i’ll add in the credit now, as I lost track… May 26, 12:13
on Commando 86: Ah, nice to see an entry for Commando 86 at last – thanks!! I had asked for this in a… May 26, 12:09
on Rare Italian bootleg of The Quill preserved!: Thanks for the heads up Strident! Just adding a link within the post! May 26, 10:24
on Rare Italian bootleg of The Quill preserved!: Thanks for the additional bits of info. CommodorePlus did an article on Italian software piracy that mentions the Creator series.… May 23, 18:15
on Rare Italian bootleg of The Quill preserved!: Thanks Martin! Ah, that’s why I missed it on the Ready64 site. I’ll update the page quickly, but also Tim… May 23, 15:10
on Rare Italian bootleg of The Quill preserved!: visit this link: https://ready64.org/download/categorie.php?cat=5 May 23, 13:31
on Rare Italian bootleg of The Quill preserved!: great preserving this. but just wanted to point out that this looks like “just” a bootlegged italian release of this.… May 23, 13:06
on Rare Italian bootleg of The Quill preserved!: Hopefully Tim can shed some more light on it, such as whether it was official or not. My guess is… May 23, 10:49
on Rare Italian bootleg of The Quill preserved!: Wow! I’d be interested in hearing more about the background of this and its release. Was this an officially licensed… May 23, 10:13
on Games That Weren’t talk at Zzap Live 2025: Thanks Stooart for the very kind words! :) May 22, 16:19
on Games That Weren’t talk at Zzap Live 2025: Captivating again! Well delivered and I love the passion you have, Frank! Keep it up. May 22, 16:05
on Bonus Atari ST recoveries: Hi Mitch, just added the raw files incase you’d like to take a look or if anyone else does. May 22, 15:28