Benidorm
Benidorm is a little known game which was due for release on both the Spectrum and C64 back in 1984 from a software company called Little Softie. The game was advertised in the likes of Personal Computer Gamer, and we … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 123
Benidorm is a little known game which was due for release on both the Spectrum and C64 back in 1984 from a software company called Little Softie. The game was advertised in the likes of Personal Computer Gamer, and we … Continue reading
A quick entry to cover part of a series of games which DK’Tronics were looking to release in late 1984, early 1985. A news item in the December 1984 edition of Personal Computer Games suggested that following on from a … Continue reading
1997 Unknown Platform: Commodore Amiga 1200 An adventure game from Germany that would be inspired by titles such as Myst, Secrets of the Luxor and Monkey Island. Not much is known apart from some brief text from Polish magazine ACS, … Continue reading
A World War II based game this time in the form of the interestingly named “Betsy WWII Flying Ace”. This was the product of programmer Marc Walters, who describes the game as follows: “This game was only about 20% complete, … Continue reading
1997 Dreamworlds Development Platform: Commodore Amiga Back in 1997, Amiga users with a PowerPC processor card (and 32MB RAM) were looking forward to an ambitious new game called Between The Lines, a real-time first person action RPG, created by Thomas … Continue reading
Thanks to contributor Chris Hester, who flagged up an old piece that he wrote possibly for his magazine Adventure Coder. Beyond the Infinite was a graphic text adventure due for release from Channel 8 in September 1984 – though we … Continue reading
A short entry to cover two missing titles from a company called Bible Research Systems, with thanks to Håvar Bruvold Hojem for flagging up. The company advertised two titles: The Word Processor The Gospels Both were advertised for Apple, IBM … Continue reading
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information is a bit scarce, as all we currently know is that the game was to feature Biff again, and to be a Mario … Continue reading
A short entry by active C64 developer, Richard Bayliss. Big Bite Live was basically meant to have been a boxing game, based on The Big Fight Live programmed in BASIC with machine code routines like a IRQ music player. The … Continue reading
A game being produced by R Pedersen, who developed a number of games which never made the light of day. The games were all made in MSDOS first, then ported easily over to the C64 and Apple machines. This game … Continue reading
Big Business is a strategy game where you have to run a business and do various dodgy things. It’s a combination of business and humour according to most reviews for the Amiga platform. – on which it actually got a … Continue reading
Yet another Codemasters title within the GTW archives, and further proving the rumours that Codemasters were sitting on over 20 titles that never saw release. This entry has been highlighted thanks to contributor Gennadiy, who spotted within the Amiga manual … Continue reading
Big Run was the Jaleco coin-op based on the Paris to Dakkar rally which includes a very tough rally car which can be crashed into anything and still plod on. Popular in the arcades, this C64 conversion was part of … Continue reading
A very quick entry, but thanks to Drew Northcott, we have been told that Bigfoot was originally in development by another team, before The Firm took over and completed it… http://www.gamebase64.com/game.php?id=755&d=18&h=0 It’s believed that Peter Goldsmith (and maybe Jamie Irvine) … Continue reading
A short entry which has been highlighted by developer Ron Rosen, who recently in December 2022 helped to solve the mystery credits behind Adam Caveman. We’re not yet sure what type of game Billy Boulder was, and hope to learn … Continue reading
Bio Defence was to be a game based inside the human body and fighting off diseases. It was being produced by Tymac back in 1985 and was found out about via Home Computing Weekly magazine (26th Feb 1985) when Tymac … Continue reading
This is an obscure conversion which was brought to my attention by someone who i’ve forgot (Please email me to give you credit!!). This was in development by Peurvian developers, Twin Eagles Group. Known as a port of "Gundam F-91". … Continue reading
One you may not of heard of until now, but Bits for Bizmo was listed on Pete Baron’s CV page and was described as: "2D Scrolling platformer based on an AD2000 character in a Judge Dredd story". In an interview … Continue reading
Biz was a game that was written by Alex Aris back in 1989, and was based on a modified version of a game called Street Bomber done by Tony Rushbrook in October 1984 (Commodore Horizons). The game was a Blitz … Continue reading
Disney have been in and out of the software business, either running a dedicated software label themselves or licensing out its famous characters to other companies to produce games based on them. Back in the mid 1980s there was a … Continue reading
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