Game#3
A bizzarely named game which was reviewed very quickly by Peter Staaks back in 1997 in one of the main fanzines at the time. It was a pacman clone which had a preview released apparently and which Peter gave some … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1919
A bizzarely named game which was reviewed very quickly by Peter Staaks back in 1997 in one of the main fanzines at the time. It was a pacman clone which had a preview released apparently and which Peter gave some … Continue reading
Sadly not much is known about this particular game pack which was announced by Beyond Belief. We can only assume that it would have been a budget pack of 3 simple games, but we need someone to confirm this.Contact has … Continue reading
Not much known about this pack i’m afraid, apart from that it was to contain games like Snakes and Ladders, and possibly other board games. We think there was some adverts for this compilation briefly, but we are needing confirmation … Continue reading
A very quick entry for a title we know little about, but which was highlighted by contributor Hedning. This is a game which was meant to have surfaced on the cracking scene back in 1987 from a guy called Doctor … Continue reading
Our next entry into the archive come thanks to Gareth Pitchford, who flagged up this currently missing homebrew text adventure game by Derek Doran. The game was advertised in Commodore User magazine back in 1986, but although their game Prime … Continue reading
We all remember the superb Gaplus by Ash and Dave, which was very arcade like and did well in various magazines of the time. You may be interested to learn that Gaplus was infact a rescue job by Ash and … Continue reading
Denton Designs are possibly one of the most famous developers for the C64, producing the excellent Frankie Goes To Hollywood and Shadowfire. As part of one of their later titles, Denton Designs were producing a interesting title called “Gargantuan”. This … Continue reading
Thanks to Obi-Wandi, we learn that there was potentially an earlier edition of Gauntlet on the C64, which featured “easily comprehensible speech synthesis”. This was according to Happy Computer magazine and in their review of the Amstrad edition of the … Continue reading
A possibly cock up by Commodore Format, or was Gauntlet 3 originally set to be a far more ambitious title that intended? Of course, we all know about the infamous tale of the C64 edition not seeing full release – … Continue reading
2008 Backbone Entertainment Platform: Nintendo DS As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book is … Continue reading
1990 Active Minds Platform: Amstrad GX4000 As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book is … Continue reading
In 2009, Hungarian musician Peter Nagy-Miklos (NecroPolo) – with the help of iAN CooG – released several previously unheard tunes. Included among them was all the music for an unfinished game known as “Geister”. Peter describes what happened: “My second … Continue reading
After the first great puzzler, Demonware decided a sequel was in order, and so a C64 version was put into planning. We were not sure if it ever got off the ground, but Peter Thierolf told us that a group … Continue reading
We’re probably stretching things I know – but its been reported that there was a version of Gemini Wing in existance that had two players in total. Zzap 64 reported it a month before the game’s review and release, where … Continue reading
Already we have a few entries in GTW which are Apex based games, and here is another one. Not too much to say at present, apart from that this was a game being developed around 3 years before Creatures in … Continue reading
Steve Bak (author of the Cuthbert games as well as Hercules and C64 Ghostbusters 2) was one of the first Atari ST programmers, owning the UK’s first development kit and working on games before its official UK release. His 16-bit … Continue reading
1995 Hudson Soft Platform: Nintendo Virtual Boy Bonk was a very popular character from Hudson Soft that featured in a number of popular platforming titles, especially on the PC Engine/TurboGrafx-16. The first title for the game was known as PC … Continue reading
1992 Thalamus Platform: Commodore Amiga Also known as: Quedex 2 – The Geometry Challenge Geometry was a working title for a new puzzler game that was due for release from Thalamus back in late 1992 on the Commodore Amiga. What … Continue reading
1992 Marcus Hamilton Platforms: Commodore Amiga, PC and Atari ST A bizarre name for an intriguing puzzle game that was due for release on the Amiga, ST and PC platforms back in 1992. Not much is currently known about the … Continue reading
Yet another game from Visualize which sadly got caught up in the C64’s commercial death. This was planned to be one of the C64’s many saviours in the Games Explosion of 1994 in the UK, after all seemed to be … Continue reading
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