Lotus Turbo Challenge 2 is a great 2 player split screen driving game, and seeing the sequel is enough to make any user excited. The other versions were breathtaking, and the C64 version was apparently shaping well according to rumours. … Continue reading →
A quick one again we’re afraid!…. very limited knowledge on this one, but mentioned in an interview with Antony Crowther, who mentioned that one of his first dips into commercial game programming was for a company called Superior Systems and … Continue reading →
Lupin III was to be a licenced game based on the Japanese Manga series (http://en.wikipedia.org/wiki/Lupin_III) and written by the Magnetica Team which consisted of: Giuseppe Tresoldi – graphics and game designer Omid Ehsani – C64 developer Gerardo Iula – Amiga … Continue reading →
Odin and Thor released a whole range of cool games, and this could have potentially been another. Lustiania had the working title of “Sunken Ship Game” and was being coded by Robbie Tinman, with music by his brother Keith Tinman, … Continue reading →
Mach 3 was a pseudo 3D racer which was released on the Amstrad (http://www.cpczone.net/game/2087), MSX and Spectrum (http://www.worldofspectrum.org/infoseekid.cgi?id=0002959), but it seems not on the C64 as stated to be coming soon by TGM in issue 03/88. Even though the game … Continue reading →
Sadly we know very little about this entry so far, but hopefully you do? The game was found out about thanks to HVSC recently digging out a series of tunes by Adam Gilmore. This one was titled Mad, but without … Continue reading →
No proper name as such, but confirmation thanks to Vinny Mainolfi, that John Twiddy was working on yet another game for the C64, which was mentioned when interviewed in Zzap 64. In the interview, John mentions that he was working … Continue reading →
In an interview on C64.com, Andy Jervis mentioned that he was working on a Mad Max type game for CRL back in the day: “I started a Mad Max type game on the C64 for CRL. This involved you driving … Continue reading →
A very quick entry to highlight a BASIC game (with some Machine code) that was created by Soeren Lohel. The game was recovered by Baracuda, but sadly seems to be corrupted. Do you have a working copy of this game? … Continue reading →
Yet another early preview of a late C64 title from 2014 that seems to have been chucked onto the project scrapheap. Mad Ninja seems to be the start of a single screen platformer, in the style of Blagger, where you … Continue reading →
Another day, another first version of a game discovered. This time we discover that Mag Max had an earlier version in production by Sean Townsend and Martin Calvert (from Canvas – the guys who did Highlander for Ocean). According to … Continue reading →
A short entry for a title that has been highlighted by Peter Weighill as one which is currently missing. This was to be an adventure game, possibly a graphic text adventure which has the following blurb in the advert: “Are … Continue reading →
Magic Carpet was to be a Intellivision game conversion to the C64 by the Mattel Electronics France offices. It was scheduled, but apparently never worked on, though it was given an id of #7860 on diskette. The game was about … Continue reading →
A short entry for an interesting title that was mentioned as being developed by John Feagans for Commodore back in the early 1980s. John had said that there was a “Magic House” piece of kit and software where you could … Continue reading →
Probe software quietly had in development a game for U.S. Gold called ‘Magic Sword’. This conversion was in fact based on the Capcom arcade of the same name, which was a poor hack and slash affair, in no good comparison … Continue reading →
A short entry for a title that may or may not have ever been released. This was an expansion pack that would add 10,000 new words for Magic Voice with disk-accessible libraries – where apparently vulgarities would not be included! … Continue reading →
A short entry for a series that may or may not have ever been released. This was an educational title that was to be released by Commodore on disk and supporting the Magic Voice module. The description of The Magic … Continue reading →
Magnetic was to be a complex puzzler written by the Magnetica Team which consisted of: Giuseppe Tresoldi – graphics and game designer Omid Ehsani – C64 developer Gerardo Iula – Amiga developer and graphic artist Emiliano Gusmini – ST developer, … Continue reading →
Magnox was yet another Cyberdyne game, but one of the more forgotten titles which never saw the light of day. Dan Phillips cannot recall too much about the game, but it is believed to be a vertical shoot-em-up that was … Continue reading →
Mentioned in a US sales catalogue, Main Event was to be a wrestling title released by Activision and was a conversion of the Konami arcade game The Main Event. It is a game that was never really heard about in … Continue reading →
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