Thanks to Mark R Jones for highlighting this early development of Renegade on the Ocean Software Facebook page. Of course, Renegade did see release on the C64, but according to a preview write up in Commodore User, there was only … Continue reading →
If you look at the games released for the Commodore 64, you’ll notice that we got a conversion of the BBC Micro classic, Repton… or actually, Repton 3 to be precise. You see, the first two games never actually got … Continue reading →
Not a conversion of the Sega Master System light gun game of the same name, but another title by Jon Wells which was to be released by Visualize – but didn’t quite make it. I almost forgot about this one … Continue reading →
1988 Nexus Platform: ZX Spectrum Fairlight is a title which brings back extremely fond memories for me on the Commodore 64, which was a brilliant isometric game created originally on the ZX Spectrum by the genius Bo Jangeborg. I always … Continue reading →
Another combined entry for a series of titles, this time from Resource Software International, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
Yet another Thalamus title goes into the archives after a feature in Zzap Italia on the company. Here it was mentioned that Restrictor was coming to the C64 – with the following (translated thanks to Luca Bertoldi): “Arc decided to … Continue reading →
1992 Thalamus Platforms: Commodore Amiga and Atari ST Restrictor was being developed by Arc Developments during the early 1990s for the Commodore Amiga (and also reportedly the C64). It was to be an original title from Arc, developed for Thalamus … Continue reading →
1991 Core Design Platforms: Commodore Amiga and Atari ST Following on from the recent post on Cyber Fight, comes yet another 3D futuristic sports title in the shape of Retro. A title being developed for Core Design by Steve Northcott … Continue reading →
It seems that the sequel to Design Design’s classic The Hall of the Things was intended for release on the Commodore 64 too! Thanks to contributor Einar, we learn that Design Design had an advert which listed the C64 edition … Continue reading →
1992 Gremlin Platforms: Commodore Amiga, Nintendo Game Boy (+ potentially others) Tucked away in a news page in Commodore User magazine was a snippet that talks about Gremlin being set to update an old 8-bit classic – The Way Of … Continue reading →
1991 Rainbow Arts Platform: Amiga Just a short entry for now, with thanks to Karl Kuras for the heads up. Many years after the original 8-bit titles, it was announced in The One magazine (issue 29) that after its recent … Continue reading →
A slightly different GTW this time, with us looking for a magazine listing from BigK magazine. The BigK magazine only ran for 12 issues and from issue 8 to issue 12, for the listings they had in their magazine, they … Continue reading →
Yet another game in development for the C64 by Martech, and late into its C64 life. This was a rather special Spectrum game which sadly didn’t recieve the recognition it deserved (although it was flagged up in Retro Gamer magazine … Continue reading →
Another brief one which was mentioned in The Games Machine’s news section. This was a budget title coming soon, but we know little more than that. Thanks to contributor Pablo Freire, we learn that a young developer from Spain called … Continue reading →
Well this little adventure was done by Andreas König using the ‘Graphic Adventure Creator’. It was judged as average adventure, good for adventure novices. Not much else is known about the game, apart from that it was reviewed by a … Continue reading →
1994 Steve Postma Platform: Commodore Amiga Riamel was a follow up to Lords of Time, which was created by Steve Postma back in 1994. A very exciting RPG that would span 3 disks, but sadly didn’t seem to get experienced … Continue reading →
2000 Thalamus Interactive Platform: Nintendo Game Boy Colour With the amount of sequels emerging today after many years of the original being in the wilderness, its a wonder why no one has touched this classic Core title from the days … Continue reading →
A brief entry for a title that never got very far… not very far at all! At the end of Rick Dangerous 2, things are left open – suggesting that a 3rd game was going to continue the adventures of … Continue reading →
1992 Kid’s Source Platform: PC Engine A short entry for now on a currently missing PC Engine/TurboGrafx-16 title called Riftwar Saga, which was a 1/2-player hack and slash title that was due for release in 1992 from a company called … Continue reading →
Another combined entry for a series of titles, this time from Right on Programs, which may or may not have been released. These have been highlighted to us thanks to Bertrand / Atari Frog. These were Commodore 64 titles listed … Continue reading →
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