Sapiens
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Sapiens was a game being developed by Loriciels back in 1986 time, and it seemed a C64 version was on the cards … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 1915
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Sapiens was a game being developed by Loriciels back in 1986 time, and it seemed a C64 version was on the cards … Continue reading
1991 U.S. Gold Platforms: Atari ST and Commodore Amiga Saragossa was to be a space fantasy game set within the distant future, developed by the Liverpool-based Kinetica team who had created Gold of the Aztecs. An arcade adventure spread across … Continue reading
Sarge was to be a Capcom arcade conversion released on the C64 back in 1988. Although advertised as on sale – the game never got to make it on the C64 for reasons unknown. The PC version did however surface. … Continue reading
A short entry for a Commodore MAX title that was proposed, but never finished and released. Sargon II was being converted by the VIC group, and would likely have been a quick port of the VIC-20 edition. In the end, … Continue reading
Before the hits of “Cybernoid”, “Stormlord”, “Smash TV”.. Nick Jones also took part in a C64 conversion of a Speccy title, “SAS Strike Force” for Mikrogen software (http://www.worldofspectrum.org/infoseekid.cgi?id=0004951) back in around 1987. The game was essentially a sideways scrolling run … Continue reading
Andrew Challis is somewhat a bit of a C64 legend, being the coder of two particular games I grew up with and enjoyed a lot (Into The Eagle’s Nest and Trollie Wallie) and also produced some cool loader systems for … Continue reading
A previously unknown title which was dug up thanks to Simon Birrell. His old friend, Patricia Mitchell was programming C64 game called “Save the Hippy” . The aim of this game was to collect dope from the garden of the … Continue reading
SAW Wars was a tongue in cheek game written by Ben Hayes before his days at Enigma Variations. Ben described things in an interview as follows: "Sort of a right to left shoot-em-down thing. There was a point to the … Continue reading
1986 Elite Platforms: ZX Spectrum, Amstrad CPC, Commodore 64 Dragons Lair was a technical marvel in the early 80s with its impressive Laser Disc technology. Elite jumped on the bandwagon with their licence of the popular cartoon series. Whereas Dragons … Continue reading
The screenshots looked amazing, the game was gonna be a stunner. The game was to be based on the LaserDisc Dragons Lair arcade, with what would be a basic interactive movie game…. very advanced and ahead of its time, especially … Continue reading
Scooter was one of a few titles advertised by Electric Dreams back in issue 8 of Zzap 64 games. Nuclear Nick was to be part of a double pack with a game called Scooter. It never quite surfaced, but after … Continue reading
1983 Big Five Software Platforms: Atari 2600, 5200, 400 and 800 Following Miner 2049er, Bounty Bob was now set for the Big City and its fire department, where he must fight a major skyscraper fire in what was to be … Continue reading
A short entry for a title which seems to have a C64 connection, but we’re not sure if it is a red herring just yet. Thanks to John Christian Lønningdal, we have learnt that the 1942 clone – Screaming Wings, … Continue reading
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire backcatalogue of Clive Wilson adventure titles and update them with new graphics, music … Continue reading
Well, nowadays you’ve got people going on about how GTA 3 is full of bad taste with the ability to have sex with prostitutes and then kill them. It’s however not something limited to games of today, but this kind … Continue reading
Another title highlighted thanks to Peter Weighill. This early 1983 Epyx game was advertised in quite a few magazines at the time as part of a double pack with Gun Fight. Unfortunately this one never got to see the light … Continue reading
The sequel to First Samurai was to be programmed by Vivid Image’s sister division known as MirrorSoft, straight after the first game was released. The people who were intended for the conversion were Mat Sneap and Jon Williams. The C64 … Continue reading
1993 MicroProse Platform: PC PC Review magazine in August 1993 described Secret of the 7th Labyrinth as requiring you to “Zoom around killing things and make sure you do it fast”. There were also comparisons to Wolfenstein, which the whole … Continue reading
A short entry for a Grolier Electronic Publishing game spotted by Peter Weighill in an issue of Family Computing magazine October 1984. Secrets of Science was described in the advert as follows: “Secrets of Science Island guides you on a … Continue reading
A short entry which has been highlighted thanks to Brian Bagnall, which depicts a game which eventually would turn into Lord of the Rings, another game that never saw the light of day (on the C64 at least!) Towards the … Continue reading
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