A game flagged up thanks to Marco Das, and advertised in the inlay of another Players Software game (See gallery) Without any information known at all about the game, including from any other platforms – we assume that its a … Continue reading →
1987 Codemasters Platform: ZX Spectrum A very short entry for a ZX Spectrum conversion of Armourdillo that is currently missing. The question is, was it ever started? The game was released on the Commodore 64. Popular Computing Weekly, and probably … Continue reading →
A very short placeholder entry for yet another missing 1987 Computer Novels title – Around the World in 80 Days. Mentioned in Svenska Hemdator Nytt No.4/1987, it is suggested that the game would be released soon by the company on … Continue reading →
To follow Arsenal winning the English Premier league, Thalamus gained the rights to produce a game based on the big club. The guy behind the game was none other than creator of past Thalamus hits, Summer Camp and Winter Camp, … Continue reading →
A rather obscure title to add into the vaults, and one which was discovered kinda by accident by GTW. Pete Wright is unknown really to the C64 world, but a blog entry we have recently uncovered showed that Pete was … Continue reading →
A quick post thanks to Grzegorz Antosiewicz, with some images showing some minor differences and what seem to be some unused assets not seen in the final game. The One magazine showed a preview with some early screens, one showing … Continue reading →
1992 Linel Platform: Commodore Amiga Our next entry into the archives is a 2D strategy game for the Commodore Amiga that was due for release back in 1992 by Linel. The game was set in a medieval scenario, where you … Continue reading →
A very short entry for what could just be a mistake in the press. Astaroth: Angel of Death was an average game released on the Amiga/ST in 1989 by Hewson software, which was a scrolling platformer game. Greek magazine “Pixel” … Continue reading →
Intriguing title for our next GTW comes in the form of Asylum. From a feature on a show in Your Commodore magazine, the game was described in more detail as a top view three player interactive heavy metal fantasy action … Continue reading →
Already GTW pays host to a number of Ultimate games which never saw the light of day, and we bring yet another title which seems to have been considered for the C64 at some point. Where we had Lunar Jetman … Continue reading →
Atlantis was to be a simple arcade platform affair with a guy in a diving suit. The game was advertised in an old issue of Your Computer, advertised for the Spectrum, C16 and C64. Unfortunately the C64 version never surfaced, … Continue reading →
1990 Herman Serrano Platform: Amiga A short entry for now on a strange title from the mind of Weird Dreams co-designer Herman Serrano. Atomic Lunch had you controlling a mad scientist called Gregory Michaelson, who has been mutated by a … Continue reading →
Team 17’s great racing game for amiga was of course finished and released, though there were some early scenes from the game that didn’t quite make it into the final game. The following comes courtesy of GTW’s Grzegorz Antosiewicz. One … Continue reading →
A rather ambitious title which comes in the form of a 3D Vector game by Global Software, with an article from Computer and Video Games bringing this to light as a production. Spectrum and Amstrad versions were the main ones … Continue reading →
1987 Software Projects Platform: ZX Spectrum 48K As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to share with you. Within the … Continue reading →
Tau Ceti was very well received, and received game of the year awards. Created by Pete Cooke on the Spectrum, John Twiddy was allocated the task of converting to the C64, which he did an excellent job of. Once complete, … Continue reading →
A short entry for a game that has seen a release, but only it seems in the US and Spain. Australian/Aussie Games was a sports multi-event that was created by Beam Software and a sort of piss-take of California Games. … Continue reading →
Early days, but thanks to c64.com and in an interview, we are able to put up an entry about a game by Pagoda Software which was reported to be something very ground-breaking for its time, which sadly never quite made … Continue reading →
Aviatak was brought to my attention by a C64 scener on the forum, who kindly submitted the scan of the game in question. Publicised with a full page advert back in a Dec 1984 issue of Personal Computer Gamer, Aviatak … Continue reading →
1993 Scangames (Scandinavian Games) Platform: Commodore Amiga Also known as: Seven gates of hell After a less than perfect experience with the development/release of Fuzzball on the Amiga, artist Tomas Dahlgren returned to Sweden, determined to create the perfect arcade … Continue reading →
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