A very colourful single screen platform game. “Rainbow Bomb” certainly lives up to its name. Apart from the annoying colour scroll as you move, the game seems to be fairly playable at its current stage, though some jumps are hard … Continue reading →
An interesting entry for our next title. Activision have a history of different versions of their games existing – Wonderboy, Afterburner, Time Scanner, Enduro Racer, Karnov to name a few. Could Rampage have been yet another to add to the … Continue reading →
What we have here with our next GTW entry is Miles Barry’s first C64 game which was started while Jason Kelk and Nigel Smith were crashing over his place for a week. The majority of superb graphics were done by … Continue reading →
Not sure how to take this one… Our friend from Hawkeye has been turned into a woman, and renamed "Rawhead" with our next preview. "Rawhead" is heavily based on Hawkeye, with a new map and a woman’s face at the … Continue reading →
A very early and incomplete game, which sadly isn’t too playable in its current state. The game consists of a single map, with all the map graphics for some reason printed at the foot of the game. Within the game … Continue reading →
Not entirely sure why this wasn’t added to the archives a lot earlier. This was a sequel to a game by Richard Bayliss called For Speed We Need back in 2005. Around the time I was working with Richard on … Continue reading →
Recon is a sort of cross between Uridium and Paradroid, where you control a ship moving over a dreadnought horizontally – but not flying. The game was started in the hope of quickly pushing the demo around publishers to get … Continue reading →
This preview claims to be a complete game, so i’m not sure why this game never found a publisher. A shame, as its a nice little puzzle game featuring some nice polished graphics by Samar Productions, and many levels to … Continue reading →
Our next entry into the GTW archives is a very neat proof of concept that has unfortunately been cancelled, but looks very impressive indeed. Red Baron 3000 is a vertically scrolling shooter, with some cool parallax effects and simultaneous music … Continue reading →
Erm, if you are expecting a fast action shoot-em-up for our next preview, then think again. Nah, its not crap or anything, but more the beginning of a game, and not much of one at the moment in this preview. … Continue reading →
Nothing really much to say about this title – it has some nice titles and a bit of a preview to show, but very little interaction. The demo just has a ship that you can move over a scrolling background, … Continue reading →
Another potential stunner from the hands of the late C64 era legends, Cosmos Designs. This time with a sequel to one of their most classic and well remembered C64 titles, “Lions Of The Universe”. This game was to take off … Continue reading →
One of Simon Pick’s unknown games exists in the form of Revolution, which can be found on Commodore Format’s Powerpack from issue 1. This game was actually meant for commercial release, and was showed around to various companies, but with … Continue reading →
Thanks to Joerg Droege for bringing this game to our attention. Rigor is a game which Nipson back in the mid-90s, and what an impressive looking game it is! Featuring an excellent 3D tunnel effect, the game looks really stunning … Continue reading →
Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →
Rip Off is a very simple single screen shooter that feels more of a technical demo than an actual game at this stage. There’s a simple ship at the bottom, and just a standard attack wave that swoops in and … Continue reading →
Back in 2012, Games That Weren’t were pleased to release two tech demos for download for the original PlayStation. The demos were from games developer Realtime Associates and were pitch submissions for contracts for Robocop and Gen 13. This piece … Continue reading →
A rolling demo of a classic 3D maze themed game, with a grid and a scanner (Possibly to help track down enemies in the finished game). The game looks quite simplistic, like its other counterparts, and doesn’t seem to offer … Continue reading →
1992 Atari Games Platform: Atari Lynx As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to share with you. Within the book is … Continue reading →
We had it all, over a decade of quality C64 games for our beloved machine, but it all had to end sometime. As the C64 started to make way for its 16-bit counterparts, titles were rushed and often there were … Continue reading →
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