Welcome to Games That Weren't (Also known as GTW), a site dedicated to unreleased/incomplete/cancelled games and prototypes on both consoles and computers. As well as news, reviews and features, we have platform specific projects with downloads, photos, scans, screenshots, videos, reviews and interviews. Our main platforms consist of the C64 and Amiga, where there is a full digital archive of games being preserved for both machines.

Please note - we are a non-profit digitization project, aiming to digitally preserve history of unreleased/incomplete/cancelled software which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.

Latest news

Games That Weren’t book sneak peak + update

Our publisher Bitmap Books have just released a bit more detail in their latest newsletter about the upcoming Games That Weren’t book, including a sneak peak at how its shaping up, so here is a bit of a preview for you:

Giving an illustrated snapshot of a wide range of unreleased games from 1975 to 2015, The Games That Weren’t includes titles across a variety of arcade, home computer, console, handheld and mobile platforms spread across 644 pages. Many games are expanded upon in detail, with those involved sharing their untold stories and recollections, as well as attempting to solve some mysteries along the way. Assets and screenshots are shown for most titles, some never seen until now. In the case of games that don’t have anything to show, there are specially created artist’s impressions, giving a unique visual interpretation of what could have been.

For more updates, you can subscribe to Bitmap Books’ newsletter here.

Posted in Amiga, BBC Micro, Commodore 64, Dreamcast, GTW64 news, Megadrive, PC, Playstation, Prototype, Sega Saturn, Vic 20, ZX Spectrum | 1 Comment

Redbeard’s Revenge (Amiga)

Thanks to Dasse Evertsson for the heads up, but at the end of the fantastic Amiga game Traps ‘n Treasures, there is a little hint of a sequel with “Redbeard’s Revenge”.

Due for release it seems in 1996, we are guessing that Starbyte had left the Amiga scene by that point.  The last Amiga games from the company were in 1995.

@DillyDylan on Twitter commented that there was a Super Nintendo version of the game planned and was being programmed by Simon J. Francis. Below is a magazine article, but showing a screenshot from the Amiga version unfortunately:

Developer of the Amiga game Roman Werner was not aware of any SNES materials existing, and wasn’t involved directly. When asked about the sequel, Roman suggests the sequel was more of a “good will” mention rather than actual plans. They had ideas and graphics left over that couldn’t be implemented in the 1993 game, so there was potential for a sequel. Sadly though, it never happened and nothing was ever started.

Case closed!

Posted in Amiga, News | Leave a comment

Lemmings early screens (C64)

Flicking through the last issue of Zzap!64 back in late 1992, I rediscovered an early screenshot and the first to be shown of the Commodore 64 version of Lemmings. It would be a year until the final game saw release.

Scan courtesy of Stephen (Mort) Stuttard  (Click for full size)

Looking at the constructed screenshot, it seems this was a test level, as I think there are more lemmings on the screen than the C64 version eventually allowed, plus usually you only get the floater icon on this level. Also at this stage the shading is quite simple, and the graphics may have been quickly wired at this stage from the Amiga.  Or is it even just a quick mock up?

Continue reading

Posted in Commodore 64, GTW64 news, Prototype | Leave a comment

The Sporting News Baseball (C64) – Early screen

Contributor Mathew Chakko flagged up that “The Sporting News Baseball” game by Epyx Software in 1988 was advertised with a panel area that had a number of differences compared to the final game. Here it is:

Now compare to the screenshot from Gamebase64:

There is a MPH meter and also what seems to be a wind direction line too? Very minor differences from what was probably just a slightly earlier build used to screenshot. Interesting though to see 🙂

Posted in Commodore 64 | Leave a comment

GTW64 update for March

Another month and another update at GTW64, with a number of new entries and updates that we’ve been adding since the last. Hope everyone is well, and keep safe in these strange times.

8 new entries added

Bugs in buggyland, Civilization, Elevator, King Of The Air, Labyrinth, Milliways: The Restaurant at the End of the Universe, Sagan om ringen, Warcraft 64

29 updates added

3 Days In Carpathia, Andromeda 3, Anteater, Beavers, Bomber Clot, Cargo run, Catch 23, Chelsea of the South Sea, Club Jr’s, Dr Who and the Warlord, Dragonstone 2, Dune Buggy, Gauntlet 3, Ground Zero, Hard Drivin’ V1, Lauren of the 25th Century, Old Scores, Pony Express, Populous, Quest for Eternity, Snow Bros, Super Scramble, The Greedy Dwarf, The Search For Sharla, The Tripods, Toby’s Rescue, White Feather Cloak, Worms

Posted in Commodore 64, GTW64 news | Leave a comment

Aliens vs Predator (PlayStation)

Thanks to Ross Sillifant for the heads up, a short clip of what seems to be the unreleased PlayStation version of Aliens vs Predator can be found in this fascinating video of the E3 show back in 1997:

It should start at the right place, but if for any reason it doesn’t – skip to 2:05:29.

The entire video (which has been online for a few years) is worth checking out, as it features a number of unreleased titles within. The game was also planned for release on the Sega Saturn, which also saw cancellation. The PC version was delayed and eventually released in 1999.

Posted in Playstation, Sega Saturn | Leave a comment

First update of 2020

In hoping to bring back more regular updates now the book nears conclusion and publication in a few months, here is the first GTW update of 2020, including a new Vic 20 section. This update includes a bunch of new entries highlighted by Peter Weighill, which I had stupidly missed for the Christmas update.

12 new entries added

Advanced Arcadeware 4 Pack, Anteater, Cargo run, Creepy Corridors, Double Dragon V1, Geister, Monkeybuilder, Phoenix Lair, Sphinx, Typo, Wheeler Dealers, ​Stratos

12 updates added

Adam Caveman, Albedo, Amazon Tales, Capitaly, Escape From Colditz, Guardians Of Time, Hangman, Joust, Megatree, Mumbles – Superspy, Super Scramble, Unnamed helecopter game

New Commodore Vic 20 page

Something i’ve wanted to do for a while, and got prompted again after a discussion with Mat Allen and seeing news that a Hungry Horace game existed for the Vic 20. Something that will hopefully grow into more in the future:

Vic 20 Games That Weren’t

Posted in Commodore 64, GTW64 news, Vic 20 | Leave a comment

Games That Weren’t Christmas update 2019

Well, another year has passed and when preparing for this update, I realised that it had been almost 12 months since the last full update. Sorry about that! Hopefully reasons are now a lot clearer as to why that was! 🙂

Once the dust settles a bit, then we will be back in full trying to recover and preserve more lost C64 titles and make up for lost time. We are also starting to create and add videos to some of the entries as something a bit extra.

Many thanks to all our contributors for this update, including in particular Fabrizio Bartoloni, Csaba Virag, Hedning/GP and Jazzcat who contributed a lot to this update and for Vinny Mainolfi for all his support. All the best for 2020 and hope you enjoy the update!

Dungeons of Doom recovered and released

With kind thanks to the developer and publisher of the game, Brian Harvey, Dungeons of Doom has been recovered and fully preserved. An obscure title that only seemed to have a handful of sales, now can finally be enjoyed:

Dungeons of Doom

2 early previews recovered

Thanks to Csaba Virag, two new previews have been recovered and added to the archives, including the long lost Novatrade Tetris development:

Tili-Toli and Tetris (Novatrade)

‘Bath Time’ prototype recovered

Thanks again to Csaba Virag, an interesting prototype of Bath Time under the name of ‘Swan and Fish’ has been added to the archive:

Swan and Fish

Then as per usual…

18 new entries added

More new entries added to the archive:

2Pac, 8-Bit Fighters, Catacombs, Drone Processor, Forestland, Frixxion, Graffiti, Helecopter Game, Knights of Legend Expansion Packs, Muhtar, Penetrator, Race Through Space, SEJD, The Critters Company, The Jewel of the Nile, VVVVVV, Warball, Zyflex

63 updates added

Followed up by a large number of updates, including credits, scans and other details (See updates segment in each for what has changed):

19 Boot Camp Part 2, Adam Caveman, Allo Allo, Am-Cup, Arcane Quest, Arsenal FC, Aztec – Hunt For The Sun-God, B-Ball, Brides Of Dracula, Bryan Robson’s Super League, Bubbles, Captain Dynamo 2, Daffy Duck, Dukes of Hazzard V1, Evolution Cryser, Final Eclipse, Flik Flak, Galago, Gotcha Maths, Gyrofalcon, Habitat, Horror Atoll, I Of The Mask, Infer, Joe Blade 3, Ladders To Learning, Le Fantome Vert, Leopard Lord, Lord Of The Rings, Lost Caves, Lunar Rescue, Mattie Goes Mining, Mission Jupiter, Monster Maths and Fun To Learn, Mood, Outrun Europe, Pengwyn, Phantom Rider, Picnic Adventure, Pluff, Rent-a-cop Reloaded, Return Of The Lions, Savage Platforms, Scooter, Scramble 2010, Secrets of the Magi, Sigue Sigue Sputnik, Spellcast, Spooky, Squelc, Sword Of Twilight, Terror From The Deep, The Hitchhiker’s Guide to the Galaxy, The Roundsby Incident, The Sentinel 2, The Swamp, Turbo Tiger Software Titles, Tyger Tyger, Typhoon Thompson, Wildfire, Xanagrams, Your Computer Software Exchange

Bonus content – Derrick Boorman disks

Just a little extra, but recently we recovered some disks from a secondhand shop (Level Up Games – Canterbury) and found some hacked demos on a work disk. Here they are just as a curiosity:

Derrick Boorman disks

Posted in Commodore 64, GTW64 news | Leave a comment

Derick Boorman disks

Just a very short post to host some demo/hack disks that I found in Level Up games in Canterbury on some old C64 disks.

They seem to be credited to a Derick Boorman who lived in Kent and hacked around a bit with some old C64 demos, changing scrolltexts etc.

Please note, these were probably done when the author was very young – so the credit changes to themselves can be ignored. I did similar lame things when I was probably around their same age!

In case you want to see something a bit different, here are the disk images for posterity:

Posted in Commodore 64, GTW64 news | Leave a comment

Eddie’s Puzzle Time (Nintendo Game Boy) released

Thanks to Ross Sillifant for the heads up, this is a new and previously unseen Game Boy game that was due for release back in 1994 and was recently recovered and released by AIR Entertainment.

It is a pretty neat puzzle game that is around 99% complete, just missing some final polish. It’s unsure at present why the game never saw release, but check here for more details about the game and download below:

Posted in Uncategorized | Leave a comment