Covering unreleased and cancelled games and prototypes on both consoles and computers. We are a large archive dedicated to preserving games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late.

A non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.

Latest news and posts

Chokegisen

1994 Team 17

Platforms: Amiga 1200 and CD32

Our next entry is a slightly obscure fighting game that was due for release on the Amiga 1200 and CD32. The game was set to be published by Team 17.

chok1

Oddly, the game wasn’t really covered much by magazines of the time.  Only Amiga Dreams/Amiga Concept would do a short write up on the title. It could be possibly because the title isn’t correct. The main header on one part saying CHOKIGESSEN and the main text and quotes saying CHOKEGISEN. Neither produced any further results online.

Continue reading

Posted in Amiga, Amiga CD32, Reviews | 3 Comments

AGTW blows the lid on CyberSpace

It wasn’t too long ago when we did a short post on the unreleased Amiga edition of Empire’s CyberSpace. In the meantime, Amiga Games That Weren’t and Adrian Simpson were digging further already and were in touch with much of the development team that had worked on the game.

arrivingatnewboston3

Adrian has set up a wonderfully detailed area on the game, complete with interviews, design details about the game and what happened to it. A huge added bonus was that Adrian was kindly provided a demo to take screenshots from the PC edition, which have not been seen digitally online until now.

Hopefully over time, Adrian will be able to help preserve the Amiga edition and show something of it in the future. Check it out at http://www.abime.net/articles/view/article/id/11

Posted in Amiga, News, PC | Leave a comment

Combat Remix

1998 Low-Level Productions

Platform: Commodore Amiga

Combat Remix was a late Amiga fighting game that was due for release back in 1998 from a group called Low Level, highlighted to GTW thanks to regular Grzegorz Antosiewicz.

This is a short entry for now, as very little is actually known about the game and what happened to it. The only trace found so far seems to be from an old web archived site called Amiga Nutta, where there were 3 screenshots shown, as well as a few brief news snippets in Amiga Informer, Amiga Fever and The Games Machine Italia.

combatremix2 large

The game was looking pretty decent, and had obviously a lot of influence from Street Fighter for the character in yellow – and Grzegorz also suggests Piccolo from Dragon Ball for the second character. The backgrounds quite possibly were borrowed from other various games too – which suggests that it was indeed a combat “remix” in many ways, and maybe that was the intention.

Continue reading

Posted in Amiga, Reviews | 1 Comment

GTW64 May 2021 update

How is it May already? A slightly smaller update this month with just 3 new entries, but there are 32 updates to various titles in the archive. Mostly tidy ups of old pages, but also some new information too for some of them and some new scans.

3 new entries added

Alien Syndrome V1, Miami Vice, Stareggs V1

32 updates added

Arc Doors 2, Batty Builders, Big Nose The Caveman, CJ’s 4th Adventure, Cattivik, Covermount casualties, Double Dragon V1, FSS Liberator, Frixxion, Hangman’s Hazard, Inspector Gadget, Last Ninja V1, Make My Day!, Mega Games, Moebius Strip, Murder!, Nimitz, Obliterator, Operation Mindcrime Xertyn-X, Plum Duff, Prince Of Persia, Pyramids Of The Sun, Rolling Ronny 2, Rugby World Cup 2, Sonic the Hedgehog, Subclavian, Super Thief, System X, The Search For Sharla, Twin Turbo V8, UXB, Ultrabulb

Posted in GTW64 news | Leave a comment

Games That Weren’t book back in stock!

I’ve been completely blown away by the support when The Games That Weren’t book was launched late last year, and even more so when it completely sold out by the start of the new year.

After a number of queries asking if there was going to be another production run, i’m pleased to announce that there has been and the book is now available once more via http://www.gtwbook.co.uk

So if you missed out the first time and would like to grab a copy, then now’s your chance. Thanks for all your support everyone!

Frank

Posted in General, GTW64 news | 2 Comments

Learn with Dizzy

1992 Codemasters

Platforms: Commodore Amiga, Atari ST and PC

It’s with thanks to the wonderful yolkfolk.com website and their eagle eyes that we learn of yet another Dizzy game that never was. This was no arcade or arcade adventure game this time though, with Codemasters deciding to branch into the realms of educational software.

Dizzy was clearly a very popular title with young aged gamers at the time, and Codemasters must have felt a great opportunity to push into the educational sector with their appealing character.

learn with dizzy

To be released for the Amiga, ST and PC, the game would encourage 3-6yr olds to explore rooms in Dizzy’s house, Daisy’s house and the park. Each location would be full of different objects which, when activated would display their name, make a sound or become animated. Children may be asked to find a particular object too. Continue reading

Posted in Amiga, Atari ST, PC | Leave a comment

Huxley: The Dystopia

2010 Webzen Games Inc.

Platforms: PC and Microsoft Xbox 360

Our next title in the archive was a MMO title that was actually experienced and played by PC owners in closed and open beta releases between 2009 and 2010, but then was shut down completely and disappeared from sight.

Huxley was an ambitious title built in the Unreal 3 engine and was intended for release on both PC and Xbox 360 at the time. The 360 edition was to follow the PC edition after around 6 months, though this later was changed to being put on hold, pending PC sales. Continue reading

Posted in PC, Reviews, Xbox 360 | 1 Comment