1995 Damage
Platform: Commodore Amiga 1200
As well as titles you may well remember, we try to also cover titles which may have passed you by. Often due to how late they were to the scene or how little was actually produced. Our next title seems to have disappeared as quickly as it first appeared, in Polish magazine, Amiga Magazyn, back in the summer of 1995.
The game was called Day of Wrath (or Dies Irae, as listed in the magazine), and was being developed by the Finnish demo group Damage (developed by the Polish contingent of the group). A small news article referred to the game as a Polish Stardust clone, and looking at the screenshots, you can see why.
Day of Wrath utilized ray-tracing techniques to give an impressive visual quality. It isn’t quite clear if the screenshot shown was merely a mock up, though the piece talks of a large number of smoothly animated objects and scenery to give speed to the game. Perhaps though this was just plans of how it was going to be, rather than how it was running. Continue reading