Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
2000 Problemchild Productions Platform: PC Way back in 2000, Games That Weren’t had got in touch with Jani Hirvo regarding his lost Commodore 64 game – Penguin Tower. But did you know there was also a PC version? You see … Continue reading →
A huge thank you to Allan Pinkerton, who has preserved several educational titles from Micro Labs and Cymbal Software for the Commodore 64. As they are not unreleased game entries, we have just made this post to make them available … Continue reading →
1994 Spectrum HoloByte Platform: 3DO and PC Or as its full title: ‘Star Trek: The Next Generation – A World For All Seasons’. This early 3DO title was to be a ground-breaking interactive adventure game from Spectrum HoloByte, based on … Continue reading →
With thanks to Ross Sillifant for the heads up (with KidGameR186496 flagging up on the AtariAge forums), new footage of Dactyl Joust’s intro from the Atari Jaguar has surfaced thanks to The Obscure Media Archive: How was it found? The … Continue reading →
1985 Incentive Software Platform: Dragon 32 This is a short entry to extend our Dragon 32 entries into the Games That Weren’t archive, with what was to be a conversion of the popular C64 game – Confuzion. The conversion was … Continue reading →
1985 Channel 8 Software Platform: Dragon 32 This is a short entry to extend our Dragon 32 entries into the Games That Weren’t archive, though for three titles which were announced, but there is no evidence at this stage that … Continue reading →
1985 Adventure International Platforms: Dragon 32, Commodore Plus 4 This is a short entry to extend our Dragon 32/Plus/4 entries into the Games That Weren’t archive, with what was suggested as being a new Adventure International title that was being … Continue reading →
1993 MicroProse Platform: PC PC Review magazine in August 1993 described Secret of the 7th Labyrinth as requiring you to “Zoom around killing things and make sure you do it fast”. There were also comparisons to Wolfenstein, which the whole … Continue reading →
A small post on an earlier build of Wizard of Wor that has been highlighted to us by Roberto Nicoletti. Some years ago, Jeff Bruette released all of the source code to the game, which was then very carefully compiled … Continue reading →
Just a quick post to share some preservation work by our friend Allan Pinkerton, with Linkword German by Artworx on the Commodore 64. As it was released, it doesn’t warrant creating a GTW64 entry, so we’ve done a post with … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.