S.U.B
1993 Thalamus Platforms: Commodore Amiga and PC A short entry for a title due for release by Thalamus on the Amiga and PC late into the publisher’s life (thanks to Kevin Tilley for flagging this one up to cover). This … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 47
1993 Thalamus Platforms: Commodore Amiga and PC A short entry for a title due for release by Thalamus on the Amiga and PC late into the publisher’s life (thanks to Kevin Tilley for flagging this one up to cover). This … Continue reading
1985 Peter Tjernström Platform: ZX Spectrum Our next ZX Spectrum title in the archives is a missing Swedish adventure based on Lord of the Rings (and even named so in Swedish!), which came first in a competition. The creator was … Continue reading
2000 Trecision Platform: PC Gaming historian Damiano Gerli of The Genesis Temple in August 2021 produced a wonderful 3 part article on the history of Italian video game developer Trecision, which we highly recommend checking out if you haven’t already … Continue reading
2000 Frey United Software Platform: Amiga 1200 Following on from last week’s post on Euro Round-Up: Czech Republic, another recovery has been made from the archives of Frey United Software with another football manager game due out for the Commodore … Continue reading
1991 U.S. Gold Platforms: Atari ST and Commodore Amiga Saragossa was to be a space fantasy game set within the distant future, developed by the Liverpool-based Kinetica team who had created Gold of the Aztecs. An arcade adventure spread across … Continue reading
1990 Hewson Platforms: Atari ST and Commodore Amiga John Phillips was a brilliant developer who created classics such as Nebulus and Eliminator, and was to extend his exciting catalog of games with a new title called Scavenger for Hewson software … Continue reading
1986 Elite Platforms: ZX Spectrum, Amstrad CPC, Commodore 64 Dragons Lair was a technical marvel in the early 80s with its impressive Laser Disc technology. Elite jumped on the bandwagon with their licence of the popular cartoon series. Whereas Dragons … Continue reading
1993 MicroProse Platform: PC PC Review magazine in August 1993 described Secret of the 7th Labyrinth as requiring you to “Zoom around killing things and make sure you do it fast”. There were also comparisons to Wolfenstein, which the whole … Continue reading
1989-1995 SideFX/Kimera Studios Platform: Commodore Amiga Our next title has come under various names over the years, Sergei, Sergei – the showdown and Sergei and the Isle of Belphegor. It sounds like a trio of games, but this was just … Continue reading
1994 Denton Designs Platforms: PC, Sony PlayStation and Sega Saturn Retro Gamer issue 113 had once featured an excellent feature on the trilogy of Shadowfire by Martyn Carroll. Trilogy? Well, you’ll need to check out the article to find out … Continue reading
1985 Bantam Software Platforms: Apple II, PCjr and potentially Commodore 64 (TBC) Planned as a sequel to Sherlock Holmes: Another Bow, which was released by Bantam Software in 1984 on a variety of 8-bit platforms. Sadly it was never to … Continue reading
1992 Ocean Software Platform: Commodore Amiga + possibly others A very short entry until we can learn more, but this was to be yet another Ocean Software title that was due for release around 1992/1993 time for at least the … Continue reading
2000 Maxis Platforms: Apple Macintosh and PC As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus DLC content to share with you. Within the book … Continue reading
2007 IR Gurus Platforms: Xbox 360, PlayStation 3 It was a time where visual advances in games made it possible to bring comic book ideas to life in a way never thought possible. With a great movie that had been … Continue reading
Date unknown – Audiogenic Platforms: Unknown A short entry for now for a title flagged up by contributor Niklas Lindholm, which was a licenced game based on the legendary footballer Sir Stanley Matthews. The game was mentioned by Audiogenic’s Peter … Continue reading
1994 Ocean Software Platforms: Commodore Amiga 500, 600 and 1200 Yet another Ocean Software title goes into the GTW archive, and this time a conversion of Electronic Arts’ Skitchin’, which had been released on the SEGA Megadrive the same year, … Continue reading
1993 Codemasters Code – Colin Jones Graphics – Keith Ross Music – Allister Brimble (?) This game is one of the rumoured unreleased 22 Codemasters games which one day we hope to track down and bring to you, like Codemasters … Continue reading
1983 HES / Synapse Software Platform: Commodore VIC-20 A short entry for yet another Commodore VIC-20 title that was reported on the Vic-20 Cartridge Rarity list and may well be unreleased, or otherwise saw a very limited release. We’re not … Continue reading
1992 Unknown Platforms: PC Engine Following on from our report about a possible Gods conversion on the PC Engine, we now take a look at what seemed to be a conversion of Toaplan’s Snow Bros that was due for release … Continue reading
1995 Krisalis Platform: Atari Jaguar Soccer Kid is your average platform affair where you control a young lad who plays soccer and uses his football skills to get around various levels. The story is that the World Cup has been … Continue reading
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