A nice Commodore 64 curiosity added to the archive today thanks to Nigel Critten, with Bomb Race – an earlier version of Bomb Uzal due for release under the old Mirrorsoft label, before ImageWorks was born, and the game rebranded. A few visual differences present, and there might be more tucked away to discover!
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Bomb Race (Bomb Uzal C64 prototype recovered)
Wind in the Willows
1984 Spinnaker
Platforms: Apple II, Commodore 64 (GTW64 entry), Atari 400/800, PC
A short entry for a bookware title that was advertised at the CES in Chicago in 1984 from Spinnaker / Windham Classics. Wind In The Willows would have been quite similar in style to Swiss Family Robinson.
We’re not sure how far the game ever got, though there was also a Robin Hood game announced a year later that also never saw the light of day. Seemed to be quite a few titles not released by the company. It seems no version saw release on any platform, but please let us know if we’ve got this wrong.
If you know anything more about the title, please do get in touch.
With thanks to Karl Kuras for highlighting and Archive.org for the scans.
Gallery
Gulliver’s Travels
1984 Spinnaker
Platforms: Apple II, Commodore 64 (GTW64 entry), Atari 400/800, PC
A short entry for a bookware title that was advertised at the CES in Chicago in 1984 from Spinnaker / Windham Classics. Gulliver’s Travels would have been quite similar in style to Swiss Family Robinson.
We’re not sure how far the game ever got, though there was also a Robin Hood game announced a year later that also never saw the light of day. Seemed to be quite a few titles not released by the company. It seems no version saw release on any platform, but please let us know if we’ve got this wrong.
If you know anything more about the title, please do get in touch.
With thanks to Karl Kuras for highlighting and Archive.org for the scans.
Gallery
Donald Duck’s Bakery
1984 Sierra / Disney
Platforms: Apple 2, Commodore 64 (GTW64 entry)
A short entry for an educational game that was advertised at the CES in Chicago in 1984 from Sierra. Donald Duck’s Bakery we assume would have had you completing educational puzzles to try and complete bakery tasks of some kind – but we know little more than this at this stage.
Although Donald Duck’s Playground was released, this particular game wasn’t. We assume that Al Lowe may have been involved, so hope to learn more from him soon to establish what happened. In the meantime, if you know anything more – please do get in touch.
Tom Roger Skauen made a good suggestion that perhaps Sierra changed their mind and did a different game instead. The game was from the same sort of timeline as Donald Duck’s Playground, and Chuck Benton agreed that the idea was probably dropped to make way for that game instead.
With thanks to Karl Kuras for highlighting, Joachim Froholt for info, Tom Roger Skauen for info and Archive.org and Atari Compendium for the scans.
Gallery
GTW64 February 2026 update
February has gone a bit too quick, so a slightly smaller update with the release of Cavey, which has been missing for over 30 years, 2 new entries including an unseen title called Az alkohol szelleme and a few quick updates to existing entries. There will be much more for next month (some additions already made). If you have any C64 related submissions, please do get in touch via the contact form!
Cavey recovered and released

As seen the other day, thanks to Dean Hickingbottom – remains of the budget platformer Cavey (aka Caveman Capers) has been saved, along with the complete and fixed source code:
2 new entries added
Az alkohol szelleme, Wizards, Warlocks and Warriors – Quest of the Dark Orb
6 updates added
Donald Duck’s Bakery, Mega Games, Nightbreed RPG, Shadowkeep, Skateball, The Gold Collection
Missing Micro League Baseball newsletters
Bertrand / AtariMania.com has asked if we can put out a call to see if anyone has any further issues of the Micro League Baseball Manager’s Club Newsletter. It would have been signed up to if you had purchased a copy of Micro League Baseball by Micro League Sports Association in 1984.

At present, AtariMania.com just have the first issue which is part of their entry on the game – and we assume that more must have gone out at some point. If you know anything more – please leave something in the comments below.
Cavilon – A hack of Neoclyps
A bit of a strange finding from Csaba Virag in the form of a quick hack of Neoclyps for the Commodore 64, which just seems to be a name and credit change.

It was cracked by Sandor Modl, who worked from original tapes – so was this released by Dynamics in 1984 officially in some way or illegally? Well, thanks to Bertrand / AtariMania.com , we learn that the game was officially released in Germany by Dynamics Marketing GmbH – hence why it is called Cavilon:
- https://archive.org/details/hc
-mein-home-computer_1984-06/pa ge/n66/mode/1up - https://archive.org/details/Co
mputronic_84_10/page/n4/mode/ 1up
With thanks to Csaba Virag for saving and Bertrand / AtariMania.com for confirming release.
Download
Cavey – long lost C64 platformer from 1992 recovered and released
A new unreleased Commodore 64 game preserved today with our release of Cavey (also known as Caveman Capers) – a 1992 budget platformer sadly never to be, and which featured a built-in level editor. Plenty of promise and its a huge shame it never got further! Source code is also included too!

GTW64 January 2026 update
After a busy 2025, we begin with our first Commodore 64 update of the year with a set of new entries and 5 updates to pre-existing ones. We should have some new recoveries for you very soon.
3 new entries added
Donald Duck’s Bakery, Gulliver’s Travels, Wind in the Willows
5 updates added
Football Manager 97, Infiltrator 3, Rebelstar 2, Skateball, The Blob
Last Battle early C64 screens
Short post to highlight and early development screen for Elite’s Last Battle on the Commodore 64 thanks to Martin Inter. This was found on the back of the cover and has a character block for Alyssa strangely used for the boss section.

It seems that the plan was to have the profile images used for the character dialogue, like in the SEGA Mega Drive edition, but these were dropped. In the final dialogue sections, the character images are not used (see screenshots). Continue reading







