Touchstone was a rather ambitious RPG/graphic adventure game which was being developed for Origin by Sensible Software, back in the days when Martin Galway was part of Sensible Software. Zzap 64, issue 61, ran an article on Sensible Software and … Continue reading →
Trantor was a fairly well received game, but mainly for its awesome music and graphics. The game itself sucked a little bit, but overall it still has its fans. Recently C64 endings discovered that at the end of the first … Continue reading →
As we were looking into The Mermaid and the Crown, we chanced across a series of unreleased titles from Mountain Valley Software that was ran by Brian J Betts during the early-mid 1980s. This was one of five titles in … Continue reading →
When you thought you had seen a load of new Apex bits and pieces, something else turns up! This is a very early preview of a Sidearms style game, which isn’t really playable apart from moving the main ship on … Continue reading →
Our next entry is a post-commercial era title from around 2005 that sadly was never to be completed. Tronscii is a PETSCII clone of the common tron light bikes game, two player only with dual scrolling playing grids and colour … Continue reading →
A new and strange unfinished title which was found by Csaba Virag, created by someone in Hungary called Osvath in 1987. This is a very simple Pong style title which is far from finished, with just some basic ball mechanics … Continue reading →
Recently, Mark Hardisty has launched a website full of memorabilia in preparation for the launch of his new A Gremlin In The Works book. Part of this included source code files which were donated by Anthony J Clarke, which included … Continue reading →
Well, we believe this is a game which Cory was working on – but no idea exactly what it was. On many of Cory’s disks he was doing a lot of “Cute” research, compiling together a number of cute games … Continue reading →
The C64 was to be home to yet another football game, this time from Ash and Dave. The title was flagged up by Ashley Routledge, who could recall a very fast scroll routine which would move the pitch around very … Continue reading →
A quick entry for remains of a bouncy platformer game in very early stages and written by Cory Kin. There was no name attached to the game, but upon executing we have a sprite which drops down from the top … Continue reading →
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