A relatively quick entry into the GTW64 archives for a game which was released in other countries as Eine Handvoll Dollar$ under Quelle Soft. But what of the UK edition of the game? It seems we have potentially a similar … Continue reading →
A short entry for a title that was being created by the developers of Jack Attack – Kevin Kieller and John Traynor. This was a title for Commodore – an educational title to teach basic math concepts. Sadly Commodore were … Continue reading →
This rather oddly named title was to be released in the US by a company called EnTech, and was believed to be an arcade action game where you must go underground and defeat the ‘Babies of the Dirt’, and also … Continue reading →
Benidorm is a little known game which was due for release on both the Spectrum and C64 back in 1984 from a software company called Little Softie. The game was advertised in the likes of Personal Computer Gamer, and we … Continue reading →
The Bod Squad was a great little budget platformer released late into the C64’s life back in 1992 by Zeppelin Games. The game had you controlling a cute green blob which had to go around various locations, including the Pyramids. … Continue reading →
A recent article on Interceptor Software in Retro Gamer magazine (April 2013) states that there was another version of China Miner that should have been released. It was the very same game by Ian Gray, but also had the inclusion … Continue reading →
Yet another collection of educational titles which don’t seem to be out there just yet, thanks to Peter Weighill for the heads up. Were they unreleased, or merely just limited release? The titles advertised in US magazines by Gladstone Electronics … Continue reading →
A very much long awaited game which many a C64 fan can remember. 1991 saw the introduction of a new C64 game based on the famous German POW prison, “Colditz”. It was based on the popular board game from the … Continue reading →
Future shock is a very early preview, containing a few detailed organic landscapes and nothing much else. The ship can move through objects and there are no other creatures to kill or find. The game was actually to be a … Continue reading →
A short entry for what is a significant earlier version of Paradroid, which was revealed by Andrew Braybook via Twitter. The screenshot below is from Andrew’s negative archive, showing an early version with the player’s gunsight that moves along in … Continue reading →
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