Outpost was to be a new game from a new software house called Frontier Games. The game was briefly mentioned in a news item by ACE magazine for issue 16 in 1989. The preview shows a screenshot, which could very … Continue reading →
Many of you will own Outrun Europa on the C64, but not this first version created back in 1988/89. This version was under the name of Outrun Europe and not Europa. It was also a rather different game. Outrun Europe … Continue reading →
Although Pang actually did make it out on the C64, it wasn’t just Arc Developments who had a crack at producing the C64 conversion. Programmer of the C64 version of Speedball 2 and Turtles, Carl Muller tried to get the … Continue reading →
A report on the ECTS (European Computer Trade Show) of 1989 was featured by Computer Action magazine in their July/August 1989 issue, with discussion of many forthcoming games. Inevitably, at least one of these did not come to fruition. Panic … Continue reading →
Another early game development from Cory Kin. This was a rescue job in itself, as the disks which Pet Rescue was stored on were heavily deterioating. We only just managed to salvage the source code from this abandoned game – … Continue reading →
According to Commodore Computing International in December 1988, Active Distribution LTD had made a marketing deal with French company Coktel Vision. The first game to be released was Jungle Book. Peter Pan was to be a future release and was … Continue reading →
Phantom – The Mission Remive was a remix of a SEUCK game called Phantom – The Mission that was created by Alex Aris and David Axtell back in 1988 on Commodore Disk User magazine. It was a pretty neat shooter … Continue reading →
A short entry for a title which we know was released, but is yet to be fully preserved. This was an expansion disk for PHM Pegasus by Electronic Arts, and was released back in 1987. The expansion disk seems to … Continue reading →
An early game by David Spicer, who went on to work with Nick Taylor on a host of C64 games. This was one of David’s first commercial projects for Martech, and it involved pizza deliveries and navigating around on escalators.Sadly, … Continue reading →
A short entry to show a very early preview of what was to become Poseidon – Planet Eleven. Started off by Ashley Routledge and David Saunders around 1989. The game was eventually picked up and finished for Hi-Tec Software in … Continue reading →
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