Wildfire is an ace horizontally scrolling shoot-em-up in the Armalyte mould. Unfortunatly, once the game was programmed, it was sent to a games publishing company in Germany which was also part of a Cracking crew. Therefore it was cracked and … Continue reading →
A quick entry, again as we lack information at present. This is not the Mindscape game, but this was due to be a conversion of the Capcom arcade game. News of the conversion was mentioned in Commodore User magazine back … Continue reading →
A very obscure title, and one we knew very little about – though ‘Anonymous Contributor’ (referenced as ‘AC’ in the rest of the page) has helped to shed some great light on the title. Much of the information written below … Continue reading →
A small entry for now on what was reported to be another C64 game from Thalamus in 1989. Xenodrome we believe was a clone of Xenophobe being done by Thalamus, and was stated to be a C64 and 16-bit title … Continue reading →
The Bitmap Brothers were one of the first companies to explore the potential of 16-bit systems such as the Amiga, and many regard Xenon II: Megablast is the peak of this. This vertically-scrolling shoot ’em up featured advanced graphics and … Continue reading →
Another oddity in the C64 world, thanks mainly to Zzap’s up and coming preview column they used to run. Xybots was given Amiga review treatment with its average 3D tunnel shooting playability, and the C64 version was due shortly afterwards. … Continue reading →
Our next entry (helping to fill up the rather empty X category) is a neat early preview of a Delta’esq clone called Xykik. The game was being developed by C64 musician Jason Morrell, of which this was his first venture … Continue reading →
Also known as: Zak McKracken 2 - The Mindbenders Are Back
Before you say it – yes, this was an April Fools and not a real game. However, we have of course featured Mindsmear in the past, so it is only right that we feature Zzap Italia’s 1989 April Fools. The … Continue reading →
Ze-III is a sideways scrolling shooter, where you must clear various attack waves before moving onto a new attack wave. It’s fairly simple overall, and nothing to shout about – but it has been nicely done and could have made … Continue reading →
Along with Cyber Cop, Pedersen Systems were due to release this game on the Commodore 64 and advertisements listed it as so. However, only the PC versions managed to see the light of day and the C64 conversions failed to … Continue reading →
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