During 1990 when Commodore was planning its launch of the ill fated C64GS console, a string of top developers signed up to support the console and the prospect of ridding of many a horrendous multiload by using the Cartridge format. … Continue reading →
This was a fairly popular title on the Commodore Amiga back in 1990, and unsurprisingly a C64 conversion was rumoured. The game was kind of a "Running Man" idea, with yourself controlling a ship in a platform/shoot-em-up affair. As with … Continue reading →
Yet another game due out on the Commodore 64 but never arrived. Knight Force’s plot was to be as follows: "The knight has to fight all the bad guys to get to Red Sabbath in a side scrolling action game. … Continue reading →
A short entry for a set of expansion packs/modules that were being advertised and developed for Knights of Legend. They were only advertised by Origin and were available from them, not available in stores or advertised in magazines. Thanks to … Continue reading →
Also known as: As yet unknown
It has been somewhat of a mystery about Kwik Snax on the C64, which ended up being a completely different game to the ZX Spectrum puzzler of the same name. The ZX Spectrum game was a spruced up Pengo clone, … Continue reading →
Also known as: Leavin' Teramis
A brief new entry which we kind of missed before – as the coder Mario Knezovic had mentioned it in one of his previous creator speaks for Seven Gates of Jambala. At the same time as working on that C64 … Continue reading →
Lemonoids was to be a sort of sequel to the puzzler Stratagos, which also didn’t sadly get released. The game had lemons with faces that had to be re-arranged in particular way. Andrew believes he probably spent more time doing … Continue reading →