Welcome to Games That Weren't!

We are an Cancelled & Unreleased Video games archive with prototypes, developer history and assets for many computers and consoles of all ages. A non-profit large archive dedicated to preserving lost games that were never released to the public. Sharing history and stories from the developers, assets and more before it is too late. GTW has been preserving lost video game history online since 1999, and long before that offline.

Please Browse our archive and discover the many entries that we host for many different platforms.

Latest News and Posts

Trojahn

Another long lost Alf Yngve game which has yet to see the light of day. This particular one was mentioned in Issue 44 of Commodore Format, when their infamous games explosion came about and many titles were presented as soon to be released.

This was ever so briefly mentioned, but no other details were given about the game. As game sales did not do particularly well, all other games were never released with the full enhancements as intended.

Actually a fair few of Alf’s games including this one was never released at all – even on Commodore Zone’s covermount.

We are now pleased to say that the game was released by Psytronik in 2011! After gaining its final enhancements, the game was released as originally intended… Click here for more details!

Case closed!

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Troddlers

Lemmings had just been finished, and then the average Amiga game popped up in the scene news about its conversion being worked on. It was basically lemmings which climbed EVERYWHERE. This was first mentioned in Commodore Force, towards the end of its shelf life.

To my surprise, the preview was easily obtainable from the internet, and it was found that the game was actually being worked on by one of the guy’s behind SCS-TRC.

It is a very impressive looking preview, consisting of a very faithful conversion of the original Amiga game, and some awesome graphics and music (By the guy who did the preview music to Lemmings).

The game got scrapped by Storm/Sales Curve as the C64’s life drew to a close, and so it never got completed. It was I guess pretty suicidal timing for a C64 commercial release. The game’s author recently mentioned that they actually had a contract from Sales Curve, but due to the dwindling market, they were only offered royalties. Due to the amount of work still to be completed, the decided to can it.

Anyway, this is all that is made of the game… there was nothing more, so i’ve been told.

However, although that was thought to be it … some 14 years later, the game was resurrected by the developer. Without the source code still, the game was reverse engineered and a new improved preview was released at X2012, featuring improved controls and a lot of bugs fixed.

It is now planned for the game to actually be completed properly – and Enno is asking for a graphics artist who wants to help finish the game. We could finally see Troddlers on the C64!

Exciting developments – check out the preview which we have added here!

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Trivia

Trivia is a rather old quiz game which was mentioned in a catelogue for Creative Software. They said:

"Scan your neurons for those obscure facts you thought were forever embedded in your subconscious. Sports, TV and Movies, History, Science and Potpourri are among the categories from which you can choose to test your trivia prowess. Play simultaneously with your friends, competing against time and against each other. Variable scoring gives underdogs the chance to catch up and keep the game alive. For Commodore 64, IBM PC, PCJr and Apple"

We can’t find anything else out about the game at present, and it seems that this is completely off the radar. Did it ever get finished? Did it get a release?

More information needed, but we hope to find something…

Do you know anything more?

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Trilzone

Yet another game which was due for release by Kele Line back in 1987. And this seems to be yet another title which was caught up in the bankruptcy of the company back in late 1987.

The only mention of this game seems to be in Soft #1 (January/February 1987), which suggests that the game could have been almost finished. We don’t know exactly what the game was about as no details were mentioned about the actual gameplay and what was involved.

It would be great to at least grab some credits for this title, but for now we are a little thin on information for it.

Maybe you know more about this title?…

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Trigger Happy

A recently surfaced game thanks to Jazzcat, this time another space SEU which was in development roughly 15 years ago.

Taking the Delta style theme, Trigger Happy features some promising graphics and attack waves.. but really its too early to judge how well this game would have been had it been finished. It might have been asking too much for it to top Delta.

Early signs are promising, but sadly for reasons currently unknown… the game was never completed and thus never saw the light of day.

The game was originally passed onto a scener many years ago, and was requested not to be spread. After 15 years, it seems that it might not matter anymore.. so people can enjoy at least what was ever made.

Although not a great deal to look at, its a "What if" title, as with many others we currently have. A lot more reseach needed for this title… can anyone help us with this one?

Nice attackwaves and overall fairly promising…

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Tree Demo

When you thought you had seen a load of new Apex bits and pieces, something else turns up!

This is a very early preview of a Sidearms style game, which isn’t really playable apart from moving the main ship on the screen.

This features graphics which look very similiar to those of Retrograde and Cyberdyne Warrior, which suggests that this could have been scrapped in favour of those two games and had materials used from this preview. This was also the suggestion of Steve Rowlands when we asked him about this preview.

Sadly at present, the preview has a main sprite which is corrupted. We had hoped to have the corruption fixed in the near future, so we could actually see what the main sprite would have looked liked.

Otherwise there is some nice graphics and it looks like a typical Apex game. The font used may be familiar to Cyberdyne Warrior fans, and it seems this was later used in that particular game.

There is a weapons selection part at the bottom of the screen in the border, but this is unaccessible and the main ship currently cannot shoot. This whole demo is merely a test for a game concept that got scrapped.

Steve confirms that this would have been a Sidearms clone of sorts, but ideas ran dry at the time and it was cancelled. As stated earlier, remains were used in Retrograde and Cyberdyne Warrior.

Upon hacking into the code, it was found that there are a load of sprites which have been unused in this preview. We will try and extract these soon to show you on the shots page.

Nothing to search for or find, this will soon be a closed case.

Another interesting Apex development…

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Treasure Hunt 2

Already there exists a TV game of the old classic TV series, but Domark decided to upgrade the old franchise on the C64 and soop up the aging Macmillan version which was already done.

We don’t know exactly how far things would have been enhanced, but Domark did say that Anneka Rice would not feature in the game.

Apart from this we know no more – was this ever even started?… Or did they just stick to releasing the age old version which was done years before?

We are not sure – we need confirmation. Can you help?

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Trantor V1

A very quick entry, but it seems that there exists a version of Trantor the Last Stormtrooper which features graphics by Paul (Dokk) Docherty.

Paul Docherty wrote in a feature on C64.com that “I did some in-game graphics too, but they were replaced I suspect. Certainly the sprites were.”

When we quizzed further, Paul said:

“I don’t remember off the top of my head what happened to the Trantor in-game graphics. probably replaced. And I don’t know anything about a sequel, no, sorry”

It suggests that at some stage there was a version with graphics by Paul floating around, but for reasons unknown they were replaced with graphics by another artist.

More soon on this one we hope!

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Trantor 2

Trantor was a fairly well received game, but mainly for its awesome music and graphics. The game itself sucked a little bit, but overall it still has its fans.

Recently C64 endings discovered that at the end of the first game there is a message saying…

trantor2

Just random stuff from the authors, or did they really plan a quick sequel? (See the ending page here btw)

It is possible that there were plans all along for two games, but maybe if the first game done very well. Overall it got average reviews for not being a game of great depth, so it is very likely plans for the sequel were scrapped as a result.

Was anything started though? Would it have been different or more of the same?…

Well, team member Ross Sillifant highlighted that Retro Gamer magazine did a feature on Trantor and revealed the following about a possible sequel:

Ports aside, the original Trantor teased a sequel, but Nick reveals that his ideas for Trantor II were never acted on. “Sadly no work was ever started. If we had switched to the Amiga / ST then I would have tried a co-op version. I liked the idea of players having to cover each other. For this to work I would have had to pull the camera out further. David Perry and I worked as a team for many years after Trantor, so the sequel would have been made by both of us.”
So that is that – no sequel ever existed sadly and there is nothing to find unfortunately. Very much a case closed!
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Trainer

It’s hard to pick the best ever footy management sim on the C64… Many would pick those created by "The Cult", or die hard fans would say "Football Manager".

Secret Lab Productions had a crack at producing their own top quality football management sim called "Trainer".

Featuring some nice graphics and intelligent management controls, the game seemed quite promising.

But sadly, as many games in GTW have had same fate, the game was scrapped. All that is left is a half playable preview, which is fairly limited.

For what reason though, is unknown to GTW, though with credits present, it could only be a matter of time before we find out what actually happened. It feels like a Simulmundo game, so was this one of their scrapped games like "Italian Night 99" ?

Football isn’t coming home in this game’s case…

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