1994 Denton Designs Platforms: PC, Sony PlayStation and Sega Saturn Retro Gamer issue 113 had once featured an excellent feature on the trilogy of Shadowfire by Martyn Carroll. Trilogy? Well, you’ll need to check out the article to find out … Continue reading →
Shadowgate was a very popular point and click adventure from 1987 on the Apple II, Mac, PC, Amiga and ST, and was released later in 1989 on the NES. Contributor Luca Bertoldi however found that a C64 version was on … Continue reading →
Shadowkeep is probably up there with the likes of Murder and Daffy Duck for titles that people desperately want to find. It is a game from way back in 1987 time (or approximately) and was an amazing-looking adventure game according … Continue reading →
Now was this an official game, or just a quick hack of the original? It’s very early days yet, but we are wondering if Russ and Ewen were trying to make a quick buck by doing a sequel back in … Continue reading →
When the C64 was dying out commercially, Jon Wells was trying to flood the C64 with new releases. One of his ideas was to take the entire back catalogue of Clive Wilson adventure titles and update them with new graphics, … Continue reading →
One of many unreleased games by Channel 8 Software, Shear Panic differs in that its premise doesn’t seem to be educational. Although we have no information on the game we can guess from the tongue in cheek name that it … Continue reading →
Before you say it, this is NOT the Jeff Minter game of the same name! In fact, Sheep in Space was the provisional name for another game that never quite made it. The game was being written by Chris Lancaster, … Continue reading →
This is no joke, but even though the first game failed to come out commercially through Beyond Belief, Alan Benson was content on making up for the failures of the first game and so began work on the sequel. The … Continue reading →
It was back in 1985, way before the days of Doom or Wolfenstein, when a young Antony Crowther began working on a 3D game which you ran around a 3D maze blasting various bad guys. Some progress was made, but … Continue reading →
1985 Bantam Software Platforms: Apple II, PCjr and potentially Commodore 64 (TBC) Planned as a sequel to Sherlock Holmes: Another Bow, which was released by Bantam Software in 1984 on a variety of 8-bit platforms. Sadly it was never to … Continue reading →
A very quick entry thanks to Peter Weighill for a game that was advertised by American Eagle in 1984 on the disk cover for Kukulcan on the Apple. Sherwood Forest was released on the Apple 2, but the Commodore 64 … Continue reading →
Crystal Software and Electronics were an ambitious software house trying to save the C64 gaming market back in 1997 with a large range of planned releases. Sadly it wasn’t to be, and as with other companies – it was found … Continue reading →
Crystal Software and Electronics were an ambitious software house trying to save the C64 gaming market back in 1997 with a large range of planned releases. Sadly it wasn’t to be, and as with other companies – it was found … Continue reading →
Yes… another game which did eventually get a release, but did you know that Shinobi was originally being developed by another team at Binary Design? No?… Well sit down and i’ll guide you through…. Originally Haydn Dalton was assigned to … Continue reading →
Shockwave was first mentioned in The Games Machine with the following bit of blurb… “While Xecutor does it for dual destruction on the Spectrum, Shockwave is a two player shoot ’em up on for the Commodore 64 complete with a … Continue reading →
Shogoth was to be the first big title from a garage studio in Milano, Italy operated by soon-to-be game journalists Fabio Rossi (editor of the Italian editions of Zzap!, The Games Machine and CVG, among others) and Stefano Giorgi (reviewer … Continue reading →
A short entry for a title that was briefly advertised in Commodore Format, and in particular issue 22 back in June/July 1992. There were no details apart from listing the game as available for £4.00 on tape, and £8.50 on … Continue reading →
Yet another Beyond Belief game which was planned and mentioned in the interview with Jim Scott. Information on Shove Off was a bit scarce, as all we knew was that this game was to be a 100 level puzzle game … Continue reading →
Another obscure one, this time by a company called SSoft (Never heard of them!). This one was reviewed in Home Computer Weekly, and was an adventure put on sale to raise money for cat leukemia. We originally thought that the … Continue reading →
An interesting title for our next entry, which was part of what seemed to be a popular time for horse themed games that appeared in the early to mid 1980’s. Show Jumping was advertised by Alligata Software in 1986, but … Continue reading →
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