Another amazing looking C64 title that bit the dust, again suffering from the gradual commercial decline of the C64 back in the early 1990s. After completing the C64 conversion of Rolling Ronny in 1991, the team were assigned to work … Continue reading →
1995 Acclaim Entertainment Platform: SEGA Master System A very short entry for now on a Master System conversion of Rise of the Robots that never was – or was it? The game itself is famous for looking amazing, but not … Continue reading →
A very quick entry for a potential missing Ocean Software release of Road Frog, which was flagged up thanks to Vinny Mainolfi. Vinny spotted an advert which showed a glass filter over a Commodore monitor. On the screen was a … Continue reading →
John Phillips is linked to Roadstar XRi, and Your Sinclair detailed the game as follows: “Due in late August, it’s described as a racing shoot-em-up puzzle game (well of course), in which you fizz around 3-D tracks on an air … Continue reading →
Rob’n Run was one of two games that was to be released by a Danish company called “Future Games Development” in the Autumn of 1988. Sadly it was never to be, but thanks to a search by contributor Mads, we … Continue reading →
A very quick entry, mainly as we have very little on this one – but in 1997 it was mentioned in a few fanzines at the time that a German software house named “Data house” were to release a Robin … Continue reading →
1985 Spinnaker Software/Windham Classics Platforms: Commodore 64 (GTW64 entry), Apple II and possibly DOS A short entry for a title highlighted by contributor Ricky Derocher, and which was due for release back in 1985 by Windham Classics – the same … Continue reading →
Our next entry into the C64 archives was a huge surprise when it was revealed by Ocean’s stalwart – Paul Hughes in February 2021. When CommodoreBlog posted a tweet showing the title screen from the NES version of Robocop 2, … Continue reading →
1993 Virgin Games Platform: Nintendo Entertainment System Well, if you’ve been following the GTW Youtube channel we have, you probably have seen the clips to this already. You’ve probably even already got the roms (you naughty people!) and played it … Continue reading →
Our next entry into the GTW64 archives is a missing title by Computer Magic Ltd./Tomy, where you could use your computer to control robots such as the Omnibot, Omnibot 2000 and Verbot. Recently, the software used to control the robots … Continue reading →
A small entry into GTW for a title which we have managed to preserve thanks to the kind loan from collector Havar B. Hojem. This was a title spotted in Havar’s personal collection which had a home-made inlay produced for … Continue reading →
1993-1994 Hot-Shot Entertainments Platforms: Commodore Amiga, PC, SEGA Mega Drive and Super Nintendo Our next entry into the archives is a bizarre title which seems to have got around in various magazines, and across a number of platforms – each … Continue reading →
Although eventually released, we are led to believe that there was an earlier version of Rodland on the C64 by Steve Snake, which was much different to the version that was eventually complete. So we enter Rodland V1 into the … Continue reading →
2005 SCi Platforms: Sony PlayStation 2 and Microsoft Xbox A short entry to cover an earlier incarnation of Eidos Iteractive’s Urban Chaos: Riot Response. The game began life as a sequel to SWAT: Global Team Strike, before evolving into Roll … Continue reading →
A quick entry for a title that was spotted in a catalogue for Ringside/EAS Software/Procovision by Martin/Stadium64. This was a puzzler style game which was a bit similar to Pengo. http://www.mobygames.com/game/roll-out Versions were released for the Amiga and ST, but … Continue reading →
Think Manic Miner/Jet Set Willy, and add some Roller Coasters and some bits of theme park, and you have what is essentially Roller Coaster by Elite. A brilliant little game which got rave reviews on the Spectrum and Amstrad, but … Continue reading →
1991 Cinemaware / Mirrorsoft Platform: Commodore Amiga and PC We’d not long been greeted by the wonderful Speedball 2, when Mirrorsoft were keen to release yet another futuristic sports game in the form of Rollerblades in late 1991. The game … Continue reading →
1991 Team 17 Platform: Commodore Amiga It hadn’t been long since the release of Speedball 2, when Team 17 decided to get in on the act. Whereas Speedball 2 was inspired by the classic 1975 film, Team 17 may have … Continue reading →
A quick entry which can be quickly cleared up… Rolling Ronny was a neat little platformer from 1991 which brings back some memories for myself in the days of buying Commodore Format. You basically controlled a clown on roller-skates who … Continue reading →
Well, thanks to David Wightman – we learn of yet another C64GS title that never quite made it. Rolling Thunder was to be a title developed for either Ocean or US Gold (To be confirmed) by Imagitec. David remembers seeing … Continue reading →
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