Astromine

Astromine is another brainchild of C64 maestro, Jon Wells, and one of my personal favourites too along with City Bomber. This can only be described as an old school C64 game in the style of many classic C64 games. We … Continue reading
Preserving Cancelled & Unreleased Video Game History Since 1999
Total results: 922
Astromine is another brainchild of C64 maestro, Jon Wells, and one of my personal favourites too along with City Bomber. This can only be described as an old school C64 game in the style of many classic C64 games. We … Continue reading
Achim Volkers has been a saviour for C64 fans in recent years, thanks to production of various superb games such as Vice Squad and Space Trip. Unfortunately, even in these post-commercial days – along the way there are always casualties … Continue reading
1989 Llamasoft Platform: Konix Multi-System As part of the launch and release of The Games That Weren’t book, we are adding assets and content that didn’t make it to print as bonus content to share with you. Within the book … Continue reading
Our next prototype in the GTW archives is ATV Racing, which was eventually released in 2001 by Datel Electronics. This is V1.0 demo from 2000, and copyrighted to Graphic State – before Datel had got involved. Continue reading
You may recall the impressive Metalwars which currently sits in GTW at the moment, with its flashy bitmap levels that sadly never got completed. Well, A.B.C was the predecessor to Metalwars, where the game was a shoot-em-up which had a … Continue reading
Another game by the D-Lite label, and another one unfinished. This game, like the others, has little to offer in its preview, apart from a half decent backdrop and sprites. You cannot shoot or die, and sprites just fall at … Continue reading
Not too much to say about our next title which was being developed back in 2010. Avoiditic was a very simple title where you must control a pumpkin and avoid the other pumpkins on the screen. At this stage there … Continue reading
What we have here is a slick looking Pong style game with bitmap backgrounds, very much like a X-Ample style of game. Stated as coming soon with a wide range of features and additions, B-Ball never did quite make it … Continue reading
Yet another game which was found on the disks of Ash and Dave. This is a very early demonstration of a side-on scrolling game with an interesting split screen view. At first we knew nothing about it, then Steven Day … Continue reading
I remember seeing this game after receiving a load of old disks from a company called Shareware Plus. This was one of the many previews I found hiding away, classed as PD/Shareware. Now the name has been suggested to be … Continue reading
Originally part of a demo, Baccie’s Nightmare is a good example of Doom on the C64. Although, no guns or enemies to shoot, it demonstrates the running around rooms at reasonable speed. This clone, like MOOD, features some very blocky … Continue reading
Another fairly recent title which sadly seems to have been abandoned, and a lovely multi-screen scrolling platformer too – where you control a strange object that can bounce and collect items and turn into a spike ball to kill enemies … Continue reading
A very simple horizontal scrolling shooter at this stage, which has plenty of promise – but hasn’t got very far at all. No attack waves and just a movable ship over a simple background. Did this ever get any further … Continue reading
Back in the ’90s the italian version of Zzap! started offering some visibility to wannabe videogame programmers who wanted to proudly show their work. At that time, Luca Balducci was developing a clone of ‘Street Fighter II’: it consisted of … Continue reading
Not too much really to say about this game at this stage. Was it meant as a joke or a serious title? We suspect that Bad Game was given as a title by the crackers. The aim is simply to … Continue reading
A short entry for a Badminton game which was being produced by Cory Kin during his early days of programming. Nothing much was ever started apart from a small tech demo to show a scrolling playfield. The graphics are merely … Continue reading
Electric Boys didn’t just have the main plans to do games such as Flashback or Defensive, but EBES did have other plans which originally were told to the public through the disk covermount of Commodore World, which EBES imported for … Continue reading
Ball is a neat preview which was uncovered in 2013 by Joachim Wijnhoven on some of Charles Deenen’s disks. The game itself is at a fairly advanced stage where you control a bouncing ball (similar to Head The Ball) which … Continue reading
Another title recovered by Jason Kelk which was being coded by Alan Jesse (of Quantum fame). This title was being developed by Alan shortly after completing Quantum, and was to be a similiar style of puzzle game. The idea is … Continue reading
Ball-Job (great name!) is a simple, but well polished puzzler where you have to copy the pattern on the right window by expanding balls to match. When you place balls next to another, it causes expansion of those around – … Continue reading
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Games That Weren't® is the registered trademark of Frank Gasking.