Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Kick Off was converted to pretty much every platform of its day, including the NES quite late on in 1991. However, whilst backing up some old 5.25″ floppies from the Enigma Variations archive, we found a big surprise in the shape of a Super Kick Off prototype build for Nintendo’s console, which doesn’t seem to be known about until now (certainly couldn’t find any press mentions). Continue reading →
A smaller update this month, with a new entry on a cancelled Rocky Memphis game and then updates on 5 pre-existing entries in the archive. We should have a lot more C64 content for you very soon – including some big findings! Continue reading →
From the archives of Atari graphic artist Jerome Domurat, archivist John Hardie found a disk labelled “Earthquake”, and so begins our look at yet another lost Atari game. Continue reading →
Thanks to Csaba Virág, we’ve been given a rare bug report video from 1990 and for Novotrade’s Bugs Bunny’s Cartoon Workshop package. This has been preserved by Péter Gyöngyössy, who found and digitized the tape. Continue reading →
Thanks to the brilliant preservation work of Steve Brown of the TZX Vault, we are proud to present for the very first time, an extremely early Jeff Minter title from 1981. This was for the ZX81 and has been missing for 44 years – yet to be preserved, until today! Here is a version of Conway’s Life simulator from Jeff called Fastlife and another piece of history saved. Continue reading →
Thanks to the incredible efforts of our friend LiqMatrix, the KATT (Keyboard And Terminal Technology) Game Master, an extremely rare mid-1990s DOS gaming keyboard, has been preserved for everyone to explore. Continue reading →
A short entry for now to highlight that Ocean Software had once signed a deal with Electronic Arts to convert a bunch of their SEGA Mega Drive titles to the Amiga. One of those titles would be a conversion of NHL Hockey. Continue reading →
A CIA Agent is viciously murdered in a top class New York Hotel and suddenly you’re the number 1 suspect. You’ll find yourself thrust into an ingenious plot by a murderous clutch of financiers with world domination on their mind. You have only 24 hours to find the Deadlock files — the key to proving your innocence and exposing the conspiracy. Can you clear your name? Can you save the nation? Continue reading →
You may think you’re looking at a PC Engine title, but instead – here’s an Amiga game you likely have never heard of. An early and impressive PC Engine style beat-em-up called Path of the Little Dragon (a working title). The game was being developed at Imagitec from between 1988 and 1989 that was coded and designed by Che Guevara John. Continue reading →
As we crept into 1994, there were still very decent Amiga titles seeing release – and yet another promising looking title was the sequel to Blues Brothers – The Blues Brothers: Jukebox Adventure. This time though, it was just Amiga users who would get delights of the famous duo – well actually, only SNES, PC and Game Boy users would ever get to play the game. The Amiga title would disappear into the ether and become one of the big Amiga mysteries. Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.