Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Things have mostly paused with updates and preservation work for Games That Weren’t due to the recent loss of my mum. Today though, I’m finally able to share some positive news: a Polish edition of the Games That Weren’t book is now available for pre-order: https://gknb.pl/ Continue reading →
Tinhead is best known as a Sega Mega Drive platformer released in 1993, though it received little attention at the time. A Super Nintendo port was completed but never officially released back in the day (but got a physical release by Piko Interactive in 2019). A Jaguar version was also in development but never surfaced. The lost Amiga version however is particularly intriguing due to the discovery of early development materials that suggest a very different origin for the game. Continue reading →
One of the rarest Cartoon Network PC games has just received its most complete preservation to date. Cartoon Network’s Toon Jam! – a 1995 Windows title featuring Red Book audio tracks and FMV segments, and which has long been a tough find for collectors and preservationists alike. Continue reading →
Kick Off was converted to pretty much every platform of its day, including the NES quite late on in 1991. However, whilst backing up some old 5.25″ floppies from the Enigma Variations archive, we found a big surprise in the shape of a Super Kick Off prototype build for Nintendo’s console, which doesn’t seem to be known about until now (certainly couldn’t find any press mentions). Continue reading →
A smaller update this month, with a new entry on a cancelled Rocky Memphis game and then updates on 5 pre-existing entries in the archive. We should have a lot more C64 content for you very soon – including some big findings! Continue reading →
From the archives of Atari graphic artist Jerome Domurat, archivist John Hardie found a disk labelled “Earthquake”, and so begins our look at yet another lost Atari game. Continue reading →
Thanks to Csaba Virág, we’ve been given a rare bug report video from 1990 and for Novotrade’s Bugs Bunny’s Cartoon Workshop package. This has been preserved by Péter Gyöngyössy, who found and digitized the tape. Continue reading →
Thanks to the brilliant preservation work of Steve Brown of the TZX Vault, we are proud to present for the very first time, an extremely early Jeff Minter title from 1981. This was for the ZX81 and has been missing for 44 years – yet to be preserved, until today! Here is a version of Conway’s Life simulator from Jeff called Fastlife and another piece of history saved. Continue reading →
Thanks to the incredible efforts of our friend LiqMatrix, the KATT (Keyboard And Terminal Technology) Game Master, an extremely rare mid-1990s DOS gaming keyboard, has been preserved for everyone to explore. Continue reading →
A short entry for now to highlight that Ocean Software had once signed a deal with Electronic Arts to convert a bunch of their SEGA Mega Drive titles to the Amiga. One of those titles would be a conversion of NHL Hockey. Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.