Proprietor of Games That Weren't—a digital archive dedicated to unreleased and cancelled video games, founded in 1999. A passionate software preservationist, contributing to various projects, particularly for the Commodore 64. By day, working as a software/web developer.
Our fourth update of the year has yet more Commodore 64 goodness, and a bit more of a holiday bonanza with 14 new entries (including a stack of titles intended for the Commodore MAX). Also we have 20 entry updates … Continue reading →
1994 Mindscape Platforms: Commodore Amiga (1mb) and Amiga CD32 Following the recent recovery of the Game Gear game Alien Olympics, we were surprised to find a curious “Alien.500” file that I suspected might be an Amiga conversion. Thanks to the … Continue reading →
Before LucasArts’ X-Wing soared into polygonal glory on PC, it began life as a sprite-based space sim built on the engine used in SWOTL and Battlehawks 1942. Thanks to a tip from Andreas Wanda, a rare glimpse of this early … Continue reading →
1992-1995 Thalamus / Grandslam Platforms: Commodore Amiga, Amiga CD32 and PC Originally conceived as a spiritual follow-up to Abandoned Places, The 7th Sword of Mendor (also known as Seventh Sword) was an ambitious RPG project from Hungarian team Amnesty Design. … Continue reading →
1992 Anco / Imagineer Platform: Nintendo Entertainment System As the archive continues to grow each week, we’re now excited to bring you the long-lost NES version of Tip-Off (due out way back in 1992), fully recovered in its final state … Continue reading →
1983 Big Five Software Platforms: Atari 2600, 5200, 400 and 800 Following Miner 2049er, Bounty Bob was now set for the Big City and its fire department, where he must fight a major skyscraper fire in what was to be … Continue reading →
1993 Tom Larrow Platform: PC DOS A very short entry for a title that was released in a very limited form, but is currently missing in action and yet to be preserved (we think!). Mind Bender (or Mindbender) was a … Continue reading →
1997 Virtual Design Platform: Commodore Amiga 1200 HiWar was a Red Alert style game being developed on the Amiga 1200 by Virtual Design, and set to be published by Vulcan Software around 1997 time. The game was started by the … Continue reading →
1993 Enigma Variations Platform: Super Nintendo Our next entry into the Games That Weren’t archives is a very early and neat side-scrolling mech fighter called Mechanoids 2 – The Final Conflict. We’re not aware of there being a prequal though! … Continue reading →
1990 New Deal Productions Platforms: Commodore Amiga, Atari ST, PC The Few was a wargame that aimed to faithfully recreate the Battle of Britain in its entirety. It could be played solo or with a second player, either via Minitel, … Continue reading →
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