1994 Creative Edge Platforms: Commodore Amiga, Atari Jaguar and Atari Lynx A long running Atari Jaguar mystery for some years now, and a game starting out on a completely different platform. Originally Green Thang was shortlisted to be covered in … Continue reading
Category Archives: Amiga
A short post to highlight two Amiga titles that never were (thanks to Karl Kuras) which were mentioned in the pages of Commodore User magazine. The Legend of Billy Boulder This title was actually due for release on PC and … Continue reading
1993 Thalamus Platforms: Commodore Amiga and PC A short entry for a title due for release by Thalamus on the Amiga and PC late into the publisher’s life (thanks to Kevin Tilley for flagging this one up to cover). This … Continue reading
1991-1995 Ocean Software Platforms: Atari ST, Commodore Amiga, SEGA Mega Drive and Super Nintendo As part of the launch and release of The Games That Weren’t book, we are gradually adding assets and content that didn’t make it to print … Continue reading
1993 Ocean Software Platforms: Commodore Amiga and Atari ST A short post to share various screens from the pretty much complete but unreleased Universal Monsters that was due for release on the Amiga and Atari ST platforms. Sadly hitting development … Continue reading
1990 Titus Software Platform: Commodore Amiga, Atari ST and PC Commando War was to be a very ambitious title from Titus Software back in 1990, a sort of cross between Populous and Cannon Fodder. But what was particularly ambitious was … Continue reading
1993-1994 Imagitec Platforms: Atari Falcon and Jaguar, Sega Mega CD, Amiga CD 32 and PC As we moved into the 1990s, games were becoming far bigger and bolder – especially with emerging new data storage options for consoles and computers. … Continue reading
Following on from the early screens from the original Silly Putty post (released as Putty), here are more, but this time from the sequel that would eventually become Putty Squad.
Thanks to Ross Sillifant, here are a few more screenshots for the unreleased Psygnosis Amiga game Superhero – which wasn’t cancelled as such, but oddly caught up in a police raid. More on that in a moment.
1992 Thalamus Restrictor was being developed by Arc Developments during the early 1990s for the Commodore Amiga (and also reportedly the C64). It was to be an original title from Arc, developed for Thalamus where you could drive and also … Continue reading
1992 Palace Software Note: This is heavily based on the original C64 archive entry. Originally starting off and named as Barbarian 3, this was originally to be a straightforward sequel to Barbarian 2, following a very similar structure. This was … Continue reading
Thanks to Ross Sillifant for bringing a number of unreleased Amiga game screens to our attention, we also spotted some early Silly Putty screens and thought we’d add them to the archive. As you can see the game was looking … Continue reading
1991-1992 System 3 Many of you will be aware of Constructor, the classic construction yard game developed by System 3 and released by Acclaim in 1997. Released on PC, and then later PlayStation and other platforms.
Yves Grolet, programmer on Amiga classics such as Agony and Unreal (so not the Epic game!) has recently archived and released remains of his Amiga hard drive and various floppy disks to the public domain. These include the full sources … Continue reading
Many of you growing up with Codemaster’s 8-bit budget games may remember a quirky title called Tilt, where you control a 3D maze and rotate it in various directions to guide a ball to an exit point, whilst avoiding a … Continue reading
Thanks to Dasse Evertsson for the heads up, but at the end of the fantastic Amiga game Traps ‘n Treasures, there is a little hint of a sequel with “Redbeard’s Revenge”. Due for release it seems in 1996, we are … Continue reading
Our publisher Bitmap Books have just released a bit more detail in their latest newsletter about the upcoming Games That Weren’t book, including a sneak peak at how its shaping up, so here is a bit of a preview for you: … Continue reading
This summary of yet another lost Amiga conversion comes from contributor, Termie Gen, who talks about the unreleased Gryzor and Contra conversions for the Amiga. CONTRA: Developed between 1987 and 1988, but never released it seems. Screenshots of an Amiga … Continue reading
Thanks to contributor RVO for the heads up about a couple of Amiga game concepts being posted and spotted online on Pinterest. In total, 3 very cool looking concepts in the shape of “Magic”, “Mystic Dream” and “Venturer”. A … Continue reading
Thanks to ‘Lifeschool’ for the heads up, where Mark Sibly gave a quick interview to talk about Gloom. Another contributor on the forum gave details of an Australian game in development called “Stop Saddam”. This was to be a SWIV … Continue reading