1992 Ocean Software Platform: Super Nintendo Brian Flanagan has been in the games industry for over 30 years, working on well over 40 shipped titles. He once worked at Ocean Software for around 10 years, working (uncredited) on Operation Wolf … Continue reading
Great news, but collector Ken Van Mersbergen (known to many as Dutchman2000) has found and preserved the long lost AtariSoft conversion of Joust, which we have had an entry on for some time here. Ken got in touch with GTW … Continue reading
Thanks to David Tolley and Ross Sillifant, here are some assets which were intended for use in the unreleased and incomplete Power Crystal for the 3DO M2 platform.
A huge thanks to both Carleton Handley and Vinny Mainolfi for passing on this abandoned prototype for us to put on the site which was for the Amiga platform. Vinny has been chatting with Carleton recently about his work, who … Continue reading
1993 Codemasters Code – Colin Jones Graphics – Keith Ross Music – Allister Brimble (?) This game is one of the rumoured unreleased 22 Codemasters games which one day we hope to track down and bring to you, like Codemasters … Continue reading
1994 Denton Designs Platforms: PC, Sony PlayStation and Sega Saturn Retro Gamer issue 113 had once featured an excellent feature on the trilogy of Shadowfire by Martyn Carroll. Trilogy? Well, you’ll need to check out the article to … Continue reading
1997 The Electric Pixel Company Platform: Super Nintendo Code – Simon Nicol Graphics – Herman Serrano Sound – Mike Clarke Ten years after Mega Apocalypse, Simon Nicol’s awesome ‘Mad Planets’ conversion was to be given the 16-bit treatment. ‘Apocalypse 2’ … Continue reading