A short entry which has been flagged up thanks to Anonymous Contributor. When doing research into the unreleased arcade game by Adventure International UK, it was found in a Your Computer magazine article with the company that a 2nd adventure … Continue reading →
A obscure title by Simon Birrell, creator of Strangeloop for Virgin Games. Essentially, this game stems from the ripping off of one of Simon’s own ideas which was "Slideways", also in GTW. Cascade ripped off the Slideways game and released … Continue reading →
Some of you may remember a little game from the covermount of Commodore Zone some years back, called Quota, a neat little game. Created by the talented Chris Young around 1989, Chris had previously been working on a game before … Continue reading →
Following on from a series of 2000AD themed games, Halo Jones was the next in line from Piranha on their ambitious (And eventually fateful) climb forwards in the games market. Halo Jones was rather different to the other titles, and … Continue reading →
An advert was featured in CVG June 86, with it stating that the C64 version would be available soon. Of course, we never did get to see the game, and Tir Na Nog became the only Gargoyle game to be … Continue reading →
Heng was to be a sort of Civilization-based game on the C64, which was developed from around 2009 time. The idea was for the game to be a real-time strategy with 2 players (or player vs AI), where you have … Continue reading →
Hyper Galactic Warrior is a title that has been around for some time, possibly first surfacing on Compunet as a preview. The game is a Uridium clone, of which there were plenty at the time. This suggests the game is … Continue reading →
An Italian title which may have been released, but is currently missing and yet to be preserved. Can you help us and ready64.org to recover it? Il Conte (The Count) was a text adventure game which was created by Riccardo … Continue reading →
Our next title is a text adventure which was being written by Tony Rome in 2014. Tony had created an adventure game called The Chinese Box, and this was his next title. In 2012, Tony posted that his new adventure … Continue reading →
A strangely named game which was to be a graphical text adventure. The game was actually meant for Protovision, but Protovision were not interested, so the game was cancelled. Richard Bayliss was to pick up the game and do something, … Continue reading →
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