Our next entry into the archive come thanks to Gareth Pitchford, who flagged up this currently missing homebrew text adventure game by Derek Doran. The game was advertised in Commodore User magazine back in 1986, but although their game Prime … Continue reading →
Gore was a rather interesting idea which was being developed in 1990 by DMA Designs, the guys behind the famous Lemmings, which was to follow a year after this game. The game was to be similiar to Golden Axe, with … Continue reading →
Although eventually released by Audiogenic around 1992, this particular title wasn’t the same game which was first previewed in Zzap Issue #77. If you check the graphics, you’ll see there is a noticeable difference to the game which was released. … Continue reading →
A short entry which has been flagged up thanks to Anonymous Contributor. When doing research into the unreleased arcade game by Adventure International UK, it was found in a Your Computer magazine article with the company that a 2nd adventure … Continue reading →
A obscure title by Simon Birrell, creator of Strangeloop for Virgin Games. Essentially, this game stems from the ripping off of one of Simon’s own ideas which was "Slideways", also in GTW. Cascade ripped off the Slideways game and released … Continue reading →
Some of you may remember a little game from the covermount of Commodore Zone some years back, called Quota, a neat little game. Created by the talented Chris Young around 1989, Chris had previously been working on a game before … Continue reading →
Following on from a series of 2000AD themed games, Halo Jones was the next in line from Piranha on their ambitious (And eventually fateful) climb forwards in the games market. Halo Jones was rather different to the other titles, and … Continue reading →
An advert was featured in CVG June 86, with it stating that the C64 version would be available soon. Of course, we never did get to see the game, and Tir Na Nog became the only Gargoyle game to be … Continue reading →
Heng was to be a sort of Civilization-based game on the C64, which was developed from around 2009 time. The idea was for the game to be a real-time strategy with 2 players (or player vs AI), where you have … Continue reading →
Hyper Galactic Warrior is a title that has been around for some time, possibly first surfacing on Compunet as a preview. The game is a Uridium clone, of which there were plenty at the time. This suggests the game is … Continue reading →
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