It was a graphic adventure game created using GAC for all the 8-bit machines. It was based on an 2000 draft of a sci-fi book series which sees humanity surviving in the 23rd century. The heroes are six random people … Continue reading →
Fruit Fight is an interesting entry which was to be an unofficial arcade conversion of Dingo (Ultimate Arcade) The game was quite a good copy according to Stephen Kellett (the game’s coder). The game was written for Gannon Designs who … Continue reading →
A short entry for a title that did eventually see release, but was actually intended to be a game with a completely different name and publisher. Pirates in Hyperspace was Ash and Dave’s first commercial C64 game, published by Alternative … Continue reading →
An intriguing title by Mike Dailly, who is better known as the creator of Blood Money and Menace for Psygnosis… and then becomming one of the big names behind Lemmings. This is a title which Mike recently released to the … Continue reading →
After seeing the awesome Xenon 2 on the Amiga/ST, Mike Dailly wondered to himself whether he could get a similiar parallax effect, with instead of a looped pattern as a parallax layer…. have a separate bitmap as the parallaxed layer. … Continue reading →
Something slightly different now for GTW…. a rather different version of John Lowe’s Darts by Gremlin, a much earlier version before any of the endorsements were put into effect. Back in the early 80’s, Mike Partington was wanting to create … Continue reading →
Our next entry into the archive come thanks to Gareth Pitchford, who flagged up this currently missing homebrew text adventure game by Derek Doran. The game was advertised in Commodore User magazine back in 1986, but although their game Prime … Continue reading →
Gore was a rather interesting idea which was being developed in 1990 by DMA Designs, the guys behind the famous Lemmings, which was to follow a year after this game. The game was to be similiar to Golden Axe, with … Continue reading →
Although eventually released by Audiogenic around 1992, this particular title wasn’t the same game which was first previewed in Zzap Issue #77. If you check the graphics, you’ll see there is a noticeable difference to the game which was released. … Continue reading →
A obscure title by Simon Birrell, creator of Strangeloop for Virgin Games. Essentially, this game stems from the ripping off of one of Simon’s own ideas which was "Slideways", also in GTW. Cascade ripped off the Slideways game and released … Continue reading →
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