
A very quick entry for a game that was submitted by Roy Widding for the GTW archives. This is a cool unfinished game that is based on Flyboy arcade machine from 1982 by Kaneko. The aim is simply to kick … Continue reading →

Force of Four was a cheeky Gauntlet clone which was being coded by Wayne Beckett for Alternative Software (Who also produced Space Rider). GTW found out about the game thanks to Craig Kelsall who saw the title being developed whilst … Continue reading →

Fox was a game being produced by Lucas Pope and Pete Gonzalez back in 1995-1996, and was to be a sort of cross between (obviously!) Fox Fights Back and Turrican (In terms of game style) and also includes a very … Continue reading →

Freebooter was a strategy title that was in production by Paul Clansey, just before he started working at Active Minds. It was actually submitted as a playable demo to EA at the time. The game had you running programmable robot … Continue reading →

A promising early sideways scrolling shooter by Paul Green that I remember well from the screenshots put online and because my friend Jason Kelk was doing some graphic work for it too, along with Andy Vaisey. After over 10 years … Continue reading →

It was a graphic adventure game created using GAC for all the 8-bit machines. It was based on an 2000 draft of a sci-fi book series which sees humanity surviving in the 23rd century. The heroes are six random people … Continue reading →
Fruit Fight is an interesting entry which was to be an unofficial arcade conversion of Dingo (Ultimate Arcade) The game was quite a good copy according to Stephen Kellett (the game’s coder). The game was written for Gannon Designs who … Continue reading →