Just a quick entry to add an early version of Microprose Soccer before it was released. What is so different you ask?…. Well, not a great deal in the actual game (apart from slight differences in the replay and other … Continue reading →
Well, it could and maybe it should have happened… but Parallax was due a sequel from the Sensible Software boys, and certainly this was very much on the cards. The previous game was left rather open at the end once … Continue reading →
Phantom – The Mission Remive was a remix of a SEUCK game called Phantom – The Mission that was created by Alex Aris and David Axtell back in 1988 on Commodore Disk User magazine. It was a pretty neat shooter … Continue reading →
A sort of “Lords of Midnight” type affair which got a release by Firebird on its “Hot Range” back in 1985, and in particular on the ZX Spectrum. A young Chris Yates and Jon Hare were just getting started in … Continue reading →
Also known as: The Shoot 'Em Up Construction Kit 2
The Shoot ‘Em Up Construction Kit (SEUCK for short) is probably one of the most famous tools on the C64 of all time, spawning many hundreds (if not thousands) of creations, ranging from old tosh to some really superb creations. … Continue reading →
Tanx was a SEUCK game that was created by Alex Aris and David Axtell back in 1989, and was an arcade adventure game (using paths to get trapped) where you control a tank sprite. It was originally sent to Commodore … Continue reading →
Also known as: The Day The Universe Died, Dominion
Already creating the cult classic Wizball, Sensible Software tried to take their success even further with a new game, and with a new perspective altogether. Sensible Software decided to take a trip into the world of 3D games with an … Continue reading →
Touchstone was a rather ambitious RPG/graphic adventure game which was being developed for Origin by Sensible Software, back in the days when Martin Galway was part of Sensible Software. Zzap 64, issue 61, ran an article on Sensible Software and … Continue reading →
Parallel Logic were to be one of the saviours of the C64 in the UK market, as many companies began to leave the C64 behind in favour of the consoles. Amoung their selection of releases was to be a very … Continue reading →
Our next game in the archives is an early title from Video Images, who did Exceleron for Commodore User magazine back in the day. It was a title that would make use of the SEUCK engine, which some companies back … Continue reading →
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