A small entry for what was to be a game produced to try and help the dying C64 gaming market and contribute something for people to play. Being produced in the early 90’s, Gunz was a SEUCK effort where you … Continue reading →
Our next entry into the archives is a recent one, which was a sideways scrolling SEUCK title that was being worked on by JinxTengu in 2008. According to Richard Bayliss, the game was aimed to be split into different parts, … Continue reading →
Yet another SEUCK title which has come from the Zzap article which was ran back in 1992 time to search for good Megatape games. James Sweeny’s Klaboom effort was seen as being too simplistic, and one which didn’t offer too … Continue reading →
Just a quick entry to add an early version of Microprose Soccer before it was released. What is so different you ask?…. Well, not a great deal in the actual game (apart from slight differences in the replay and other … Continue reading →
Well, it could and maybe it should have happened… but Parallax was due a sequel from the Sensible Software boys, and certainly this was very much on the cards. The previous game was left rather open at the end once … Continue reading →
Phantom – The Mission Remive was a remix of a SEUCK game called Phantom – The Mission that was created by Alex Aris and David Axtell back in 1988 on Commodore Disk User magazine. It was a pretty neat shooter … Continue reading →
A sort of “Lords of Midnight” type affair which got a release by Firebird on its “Hot Range” back in 1985, and in particular on the ZX Spectrum. A young Chris Yates and Jon Hare were just getting started in … Continue reading →
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