Collapsar was a cheeky little game which passed a certain resembalance to a classic Braybrook title. Not quite as polished as the original Uridium classic, it was the fact that it was a clone that scared potentual publishers off the … Continue reading →
Early days it may be as we attempt to find out more about yet another game that never was, we can in fact show a fair chunk of the game via some of its bitmap designs for levels and other … Continue reading →
The only information we originally had on this game comes from a CES show in Chicago, USA in 1987. Basically the game was to be a chess game, with the background being shown as a landscape. Avalon Hill made its … Continue reading →
Originally believed to be a separate game, this is infact a compilation of released games. Therefore this entry will be deleted in the near future. Case closed!
Originally believed to be a separate game, this is infact a compilation of released games. Therefore this entry will be deleted in the near future. Case closed!
Another game, and another title which seems to have disappeared off the face of the earth. Cop Out was one of the last games to be released by Mikro-Gen, with the advert showing the last incarnation of the logo. The … Continue reading →
From what began as a simple Vic 20 game called Cosmonaut (A scrolling shooter), a sequel was born from the Ramshaw brothers who did a lot of work in the early days for the likes of Melbourne House. Cosmonaut on … Continue reading →
This is an unofficial conversion of a simple, yet addictive Nintendo game called "Crab Grab". You control a small man who must get rid of all the grabbers and try not to be caught yourself by the oncoming grabbers that … Continue reading →
Crossbones was originally a game which had very little known it, apart a mention way back in 1987 in “Happy Computer” magazine. It was in an interview with Brian Fargo and Bill Heineman of Interplay where they first mentioned that … Continue reading →
A GREAT Amiga game which was also planned for the GREAT 64.. Paul Woakes work previously has been to a VERY high standard and his sequel to Mercenary was the most awaited game in 1988. The shots in loads of … Continue reading →
DISCLAIMER: We are a non-profit digitisation project, aiming to digitally preserve software and history which would otherwise be lost for good. If for any reason there is anything that you do not wish to be on the website, please contact us for removal.
Games That Weren't® is the registered trademark of Frank Gasking.