
This GTW title is an unfortunate title which never got released for all the wrong reasons. Simon Birrell was just finishing university at the time, and he completed a multiscreen Arkanoid clone called "Slideways". He sold it to Cascade, who … Continue reading →
Smakeloos (translating as “Tasteless”) was to be a new game by John Vanderaart – following the theme of Endless, Hopeless and Radeloos. It was to be another graphic text adventure game where you were a lost backpacker in Texas – … Continue reading →
This was one of the first games to be released by newly set up team, Arcanum developments. This team consisted of Mark Kelly, his brother, Robert McGowan, Barry Leitch and Alan Mac. The game was being done for Hewson, and … Continue reading →

Yet another title found in 2004 by Triad, and another game by Dirk Conrad… this time a futuristic Archon style game with space ships. This is a complete and very nice strategy game which strangely has never been released as … Continue reading →
Released on the ZX Spectrum and Amstrad CPC, Spaced Out was a puzzle game that was produced by Steve Cain and John Gibson back in 1987 for Firebird Software. The game had a mixed reception, but was a good solid … Continue reading →

Spectral Sneer is a neat early preview, where you can control either a Wizard or a Warrior in a sideways scrolling platformer, where you can go underground or above ground, fighting with various enemies. It’s fairly dinky, but pretty neat … Continue reading →
Another game which was said to be released from Kele Line in 1987 (Mentioned in Soft magazine). It is another title from Kele Line which we know little about, but we can guess what happened to it anyway. Maybe it … Continue reading →