Brainleak was an arcade adventure type of game being developed with a point-and-click based system implemented into the game via a series of icons. The game apparently had a very complex plot, which unfortunatly Jason Kelk does not remember. Information … Continue reading →
A very short entry for a title which was closed as quickly as it was added. Breaker was a cool breakout clone produced for Radarsoft in 1987, but what seems to be a title which is complete and fully released, … Continue reading →
As with Mag Max, it seems that there was another conversion in the works for Breakthru, which saw a terrible release on the C64 in the end by US Gold. Canvas were working on a Breakthru conversion for US Gold, … Continue reading →
A oriental game this time by Ariolasoft, we think mainly for their budget label Reaktor. This game name has been ringing around for a while now, though not to be confused with the Graftgold game called Bushido. Things were a … Continue reading →
A short entry for now on a title which was converted in a matter of a week by Richard Ikin for Future Concepts (who had released Ramparts). The game was handed over to Sean Lally afterwards and never seen again. … Continue reading →
Thanks to Shaun for flagging up a title which was the competition winner for a Zzap compo to design your own game and win £500. This was ran in 1987, and Shaun was the lucky winner – where the game … Continue reading →
A rather ambitious game from Martech on the C64 indeed… just look at the screenshots! The story goes as follows (Thanks to a CVG clipping).. “The game was to be a 3D vector graphic arcade adventure where you control a … Continue reading →
A game based on the world famous actor… adverts were placed in magazines and it was mentioned around the gaming scene on many occasions in the late 80’s. Martin Holland was working on the graphics for the Amstrad CPC version … Continue reading →
A quick entry which has been highlighted by Paul Fogarty – a C64 conversion of the 1985 arcade game by Jaleco. Paul recalls seeing an advert in a magazine around 1987/88 time (Commodore User or Disk User), and apparently very … Continue reading →
Cobra was of course released on the C64 by Ocean Software in 1986, but Paul Hughes was a bigger fan of Joffa Smith’s awesome (and far better) Spectrum effort. So much so that just before joining Ocean, Paul started converting … Continue reading →
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