Odin and Thor released a whole range of cool games, and this could have potentially been another. Lustiania had the working title of “Sunken Ship Game” and was being coded by Robbie Tinman, with music by his brother Keith Tinman, … Continue reading →
Mach 3 was a pseudo 3D racer which was released on the Amstrad (http://www.cpczone.net/game/2087), MSX and Spectrum (http://www.worldofspectrum.org/infoseekid.cgi?id=0002959), but it seems not on the C64 as stated to be coming soon by TGM in issue 03/88. Even though the game … Continue reading →
This game was found out about thanks to Jason Kelk, who pointed me in the direction of the DELTA loader… In that, you will read about forthcoming games on the C64, which includes Starline (See elsewhere) and also Mantrax. I … Continue reading →
A game that was due to be released from Ronald Mayer, who was an Austrian programmer of a large number of C64 games in the 80’s. In a 2015 interview, Ronald reveals that Maze Patrol was to be his first … Continue reading →
Mirage was originally intended to be a simple static screen shooter as a free game for Compunet. The creator behind the game was none other than Mark Clements, who many of you will know from his music for Summer and … Continue reading →
Yet another title from Backroom Software, and one of their earlier developments that has been flagged up by Dan Warren. It is believed that Backroom Software was none other than Steve Dunn, who did various C64 games such as Better … Continue reading →
Thanks to Carlos Vazquez for highlighting this one. Monster Squad potentially is a title which was based on the 1987 movie. The question is whether the ACEUK company was a proper company, and if this was a proper quick cash … Continue reading →
A biblical adventure game that was being developed by the US based Three Rivers Software back in 1987 and was released on platforms such as PC. A C64 version was advertised, but seemingly was never released and is still at … Continue reading →
Very little is known about Newt, apart from the fact that it was to eventually become Hyperactive by Special FX. Paul Hughes was writing the original at Ocean Software as his very first game, and was suggested to have been … Continue reading →
Omega Ceti is a title that has been around for some time, possibly first surfacing on Compunet as a preview. The game is an interesting Uridium clone of sorts – which has a split screen display for two players to … Continue reading →
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