Around the time of Chris Shrigley’s early success with Bounder, Gremlin Graphics were regularly employing the skills of what was later to be come Core Design. Chris was assigned to a game called Task 2, which was apparently named due … Continue reading →
Seems we are building quite a collection of abandoned Tetris conversions, now with the addition of yet another called Tetrix. This was recovered from a set of Hungarian disks by Csaba Virag, and was written back in 1987 by two … Continue reading →
Another game which was said to be released from Kele Line in 1987 (Mentioned in Soft, #1, January/February 1987, pg. 10). It is another title from Kele Line which we knew little about at the time. The company sadly went … Continue reading →
A quick entry due to a lack of information at present. The Blues Brothers eventually did get a C64 release thanks to Titus Software back in 1991, but way back in 1987, CRL were also due to create a game … Continue reading →
Wow… well, there were always a few questions about the existance of some Ultimate games on the C64, but this one was never really mentioned as a possible conversion. But infact this rare Speccy game was being transferred over to … Continue reading →
A very short placeholder entry for yet another missing 1987 Computer Novels title – The Count of Monte Cristo. Mentioned in Svenska Hemdator Nytt No.4/1987, it is suggested that the game would be released soon by the company on the … Continue reading →
This may well be a short lived entry, but The Final Matrix was a ZX Spectrum and Amstrad CPC title released by Gremlin Graphics back in 1987. However, Zzap Italia reviewed the game and stated that a C64 version was … Continue reading →
Also known as: The Day The Universe Died, Dominion
Already creating the cult classic Wizball, Sensible Software tried to take their success even further with a new game, and with a new perspective altogether. Sensible Software decided to take a trip into the world of 3D games with an … Continue reading →
A recent recovery in 2021 and lost for well over 30 years, The Mad Scientist was sent to several major software houses at the time in the 80’s, such as Kele Line – who seemed most likely to publish. Unfortunately, … Continue reading →
The Mystery of Arkham Manor was one of your more interactive text adventures, using a system commonly seen in the Lucasfilm games Maniac Mansion. Selecting text from some preset words to construct various commands and phrases. The game got a … Continue reading →
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