Red Scorpion was a rather poor Spectrum (http://www.worldofspectrum.org/infoseekid.cgi?id=0004076) and Amstrad 3D game that got fairly slated in the press. It was published by Quicksilva and is basically a souped up Battlezone clone, but lacking the soup. The game adverts mentioned … Continue reading →
Renegade was was an attempt to push the Robotron style of multi-directional shoot-’em-up into more advanced territory, and on the C64 in particular! The game was to borrow heavily from the movie Aliens. It featured interconnected rooms filled with eggs, … Continue reading →

Thanks to Mark R Jones for highlighting this early development of Renegade on the Ocean Software Facebook page. Of course, Renegade did see release on the C64, but according to a preview write up in Commodore User, there was only … Continue reading →

Another game which has been in the C64 archives for sometime, but one which hasn’t really had much attention. Rim Raiders is a early title by Paul Shirley of Spindizzy and Confusion where you must simply blast what are called … Continue reading →

Our next title was found on a development disk that was likely given to Cory Kin by Mat Sneap back in the Compunet days. There isn’t anything playable unfortunately, but it seems that Mat Sneap produced a range of graphics … Continue reading →

A nice surprise for GTW, but recently for Retro Gamer – Martyn Carroll did a feature on Durell Software and had a boxout on Saboteur 3. This was being set up primarily on the ZX Spectrum, but since then we … Continue reading →
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Sapiens was a game being developed by Loriciels back in 1986 time, and it seems a C64 version was on the cards … Continue reading →