There are two games with this odd name, and this one in particular is an earlier title which has you controlling a space ship that flies across a simple looking terrain. There isn’t much else at this stage with the … Continue reading →
A quick entry, as there isn’t really that much to say about our next title. It’s called Star Fighter – there’s a start, and its meant to be a sideways scrolling shooter by the looks of it – but its … Continue reading →
A lot of you will remember seeing this game on the ZZap64 magazine covertape one issue… but it wasn’t specially designed for the magazine…. It was originally programmed for Ocean, but Ocean didn’t like the game as they felt it … Continue reading →
Stargate Legacy was described as a spectacular graphic adventure from Databyte, which was rumoured to be scripted by the same people who brought “Borrowed Time” to C64 screens and was three years in the making according to the C&G news … Continue reading →
In 1987 Bob Stevenson and Doug Hare of Kinetic Designs were working on a mysterious project. According to rumours, there are a number of games that they never got finished. "Starline" was the working name for a horizontal shoot’em-up that … Continue reading →
Starship was a fair 3D Wireframe strategy/action game which was being released on the Atari ST first, and then ported to the C64 at a later date. It seems that the Atari ST version never surfaced also, as nothing can … Continue reading →
Paul Baker is not necessarily a name you may recognize straight away, but he was the coder of Ghostbusters 2, Jet Boys and Road Warrior – but also the Empire Strikes Back game which we’ve had in the GTW archives … Continue reading →
A great little finding which has come to GTW thanks to Roberto Nicoletti. Steel Robot was produced by Italian Simone Balestra who programmed Clik Clak for Idea Software in the early 90’s. It was the result of a conversation with … Continue reading →
An interesting looking game, which feels a bit like a mixture of Paradroid, Alien Syndrome and Citadel mixed together. The game is currently bugged which you are able to check out, as the droid seems able to move through walls … Continue reading →
Thanks to The Bird Sanctuary for highlighting this attempt at an official conversion of Super Mario Bros. This was to be a proper conversion, started in mid-1987 by Gary Liddon (code) and Gary Penn (graphics). They essentially recreated the entire … Continue reading →
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