Another missing title, flagged up to us thanks to JazzGhostrider and mentioned as coming soon to the Commodore 64 in ACE magazine. The game was a graphic text adventure game produced by The Essential Myth, who had also produced Book … Continue reading →
Dreadnought was a multi-scrolling shooter being developed by Icon Design back in late 1988. The game was coded by none other than John Buckley of Solar Jetman fame. The aim of the game was to control a fleet of ships … Continue reading →
Another title gets added to the archive of Firebird/Silverbird games that never were. This time with a conversion of a pretty naff Gauntlet clone in the shape of Droidz from the Zx Spectrum platform. The game was royally panned in … Continue reading →
A game that was advertised in the US press as a mail order only title. It was described in the advert with you having to guide Elvin through 40 music filled levels, collecting treasures along the way. You would have … Continue reading →
Every so often, the C64 scene will spring up a few surprises and quite often its when an ex-C64 programmer decides to unleash the contents of one of their work disks. Dux is a shining example of this, and is … Continue reading →
A quick entry for a game we know very little about, apart from a few mentions in various demos that was produced by Hookie/Cosine. The demos were Mega Muzak and Bouncing Kerzonkas, and the game was discussed by Hookie within … Continue reading →
Sadly I couldn’t get this one to run in Vice, so i’ve borrowed the screenshot from Gamebase 64 for now. I’m not entirely sure what the game is about, but it seems to be a single screen isometric puzzler which … Continue reading →
Enemy or NME was a side scrolling shooter that was graphically awesome according to project manager Darren Melborne. This was a game to be based upon the R-Type inspired mechanical/organic style of the day the title featured great graphics and … Continue reading →
Our next GTW entry comes in the form of a Slapfight style vertical scrolling shoot-em-up which was being produced by Paul Hughes. It was originally assumed to have been produced for Ocean, but we find that in fact the game … Continue reading →
Yet another game at the early stages of trying to find out more. It is believed that the game was to be called Epsilon (see panels in graphics), the game being done back around 1988 time with Andrew Morris. The … Continue reading →
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