
A neat old school pacman clone, with disks replacing the ghosts and two Terminal City style men replacing pacman. The game is two player, and features some great music from Hunters Moon by Matt Gray. The graphics are nothing to … Continue reading →
After completing work on the unreleased ATG and doing work for BMX Kidz, Paul Docherty was assigned to another Telecomsoft based title, this time a cheeky Super Mario Bros clone called Crucial Bros which was to be released by Silverbird … Continue reading →
Yet another Hewson based GTW enters the archives, this time with a C64 conversion of the Amiga game by Chris Hinsley. It is currently unknown what the game is about, though with the Metalic graphical references by the game’s graphic … Continue reading →
“The Rebellion’s Over! Your Mission: Terminate the Rebels of Hollerith. Your Role: You are the latest in Cyborg Technology. You are… a Cyber Cop & The Rebels are Ready for You.” That is the starting description of Cyber Cop, a … Continue reading →

Whilst playing our next entry (which has been out there for a while it seems), something seemed very familiar. The game has quite a Spore-like feel to it, but the main ship looked just like the one from Mutant Zone … Continue reading →

Not much to say about our next game, as it is at a very early stage. Cyclone Blower is a standard single screen shooter with various attack waves, but doesn’t seem to be playable at this early stage – even … Continue reading →
A relatively unknown and unannounced game which was being written by James Smart for Catalyst Coders. It was James’ first development at the company, and one which he felt was pretty crap and not worth mentioning. Considering we mention pretty … Continue reading →