A very short entry for another potential lost Capcom conversion in the shape of Street Football (not to be confused with the similarly named Epyx game). This was to be a conversion of the Bally Sente arcade game. The game … Continue reading →
Thanks for the heads up from Jazzcat – Super Elite was a game that was mentioned in Danish Magazine IC RUN Nov/Dec 1988. It was briefly mentioned as being developed, from a newsletter from Starvision’s owner Ivan Sølvason. Sadly there … Continue reading →
The collection of earlier versions of Activision/Electric Dreams games seems to be growing, and we have another here with Super Hang-On, which was flagged up on the Lemon64 forums by The Wolf. Out in the wild are two versions of … Continue reading →
First reported in Zzap’s news page in July 1988, a third in the series of very popular Huey games by Cosmi and Paul Norman. The last sequel was released around 1985, so quite a large gap to decide upon a … Continue reading →
Thanks for the heads up from Jazzcat – Super Pinball was a game that was mentioned in Danish Magazine IC RUN Nov/Dec 1988. It was briefly mentioned as being developed, from a newsletter from Starvision’s owner Ivan Sølvason. Sadly there … Continue reading →
T-Runner was described by its preview snippet in ACE magazine (issue 4) as being a Marble Madness-type arcade adventure, set on a Marines training platform in space. After 300 years of lying idle, the central computer has gone haywire and … Continue reading →
Our next title was a surprise finding on the disks of Dean Hickingbottom, and was likely sent to Video Images for evaluation. It is a very very early Operation Wolf clone with little interactivity at this stage, but looks like … Continue reading →
Sub Battle Simulator wasn’t a hugely popular game from the great Epyx, but it still managed to generate the idea of a sequel in the way of Tank Battle Simulator. Unfortunatly I don’t know too much of the game, but … Continue reading →
Destiny didn’t release too many games, and Teladon was one of those. It got a Spectrum release, but sadly wasn’t very well recieved. The game basically takes two styles of gameplay, including a tunnel/mountain 3D section and then a Head … Continue reading →
A small entry for now for a SEUCK effort which never quite got to see the light of day, which was produced by Andrew Rodger (famous for Terminus and many tunes on the C64, such as Arnie 2). Terravision was … Continue reading →
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