A short entry for a title which was reportedly for Mastertronic back in 1988, but for reasons currently unknown never quite made it. The game was being developed by Reptilia Design, with code by Andy Syco (of Werewolves in London … Continue reading →
A very quick entry which was brought to our attention via a tune in Gilles Soulet’s HVSC folder. Albedo was a game released by a company called Myriad, and saw release on 16-bit platforms including the Amiga. The existence of … Continue reading →
Albyon was a game promising to be what Ultima was and a whole lot more. In an issue of ASM 12/88 (As highlighted to GTW by Zeldin), there was an article about the game’s creators (The authors of “Die Fugger“), … Continue reading →
A very quick and brief entry for a game we know little of at the moment, not even a title just yet. Charles Deenen in a note back in 1988 mentioned about an “Alien game” that Maniacs of Noise were … Continue reading →
Well, this is another title which has been out there for some time, but as we start going into the previews section in Gamebase, we are now finally starting to pick up some of these early and lost titles. Allaxmax … Continue reading →
Yet another Hewson title to add to GTW64, thanks to Richard Bayliss for highlighting. This game has actually been around in the C64 archives for some time now, since it was cracked pretty much back in the day. The good … Continue reading →
Part of a series of Power House titles which never quite saw the light of day, or at least are not picked up in Gamebase 64. Did this game ever get a release? Certainly this title although mentioned in Zzap … Continue reading →
Altarius is a promising sideways scrolling SEU, which has a 2 player mode and a wide range of attack waves thrown at you. No backgrounds apart from a star field at this stage though. You have unlimited lives, and can … Continue reading →
A very interesting and unreleased Ocean Software game which hasn’t really come to light until 2024, and it’s thanks to the Ocean Software group on Facebook, which is maintained by Mark R. Cobley-Jones. Mark recalled Ocean having to create a … Continue reading →
Our next entry into the archive come thanks to Gareth Pitchford, who flagged up this currently missing text adventure game by Graham R. Webber. The game was actually published by Satchel, who were a software arm of Angle Park Computing … Continue reading →
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